Chaos Project

RPG Maker => RPG Maker Scripts => Script Requests => Topic started by: rpgmakerfanhaha on September 30, 2009, 12:51:51 pm

Title: Weapon Experience
Post by: rpgmakerfanhaha on September 30, 2009, 12:51:51 pm
Just asking a question.I need a system called the weapon experience.It's basically the experience for weapons.If your experience don't reach what the weapon wants,you cannot use it.The max amount if 1000 and for every 10 strikes will increase by 1 for the category.

WHAT'S THE ADVENTAGE AND SURPRISE?
Every player starts at different amount of WE(for instant,a character who uses sword well will get 249 Sword WE at first,will others will be lower).There are basically 4 types of weapon I use for my game:Sword,Tech,Gun and Staff.Tech weapons are wands and staffs and maces,all those that the mages uses.Staff is spear and axes and cudgels.For sword is greatsword,sword,daggers all those.

When a category WE reaches 300,that will be lv.2,then followed by 500,then 700,then 1000.Every time the WE levels uphe can use more advanced weapons and gains a new skill for it that cannot be earned before he levels.

In this system,all players can use all weapons.

Title: Re: Weapon Experience
Post by: C.C. rOyAl on September 30, 2009, 08:04:14 pm
look in the fricken script database... :<_<:
Title: Re: Weapon Experience
Post by: 9VoltWiseMan on September 30, 2009, 10:57:50 pm
Quote from: C.C. rOyAl on September 30, 2009, 08:04:14 pm
look in the fricken script database... :<_<:


A little harsh, but true. I had a quick look and this is the closest I found.

http://forum.chaos-project.com/index.php?topic=1347.0

Not exactly what you're looking for, but at least there is something similar right?
Title: Re: Weapon Experience
Post by: fugibo on September 30, 2009, 11:50:21 pm
This would be very, very easy to script if one had the time. Simply replace each actor's weapon table with one corresponding to their level. Actually, you'd probably be better off with an array of tables, and setting the level to the index and using all arrays with that index or lower. For each weapon, of course.
Title: Re: Weapon Experience
Post by: rpgmakerfanhaha on October 01, 2009, 10:41:50 am
It's true that what I want is similar,but it's only 60%.But nevermind,I'm still quite happy about it.Thank you very much.9VoltWiseMan,Level++

Thanks for the trouble :D
Title: Re: Weapon Experience
Post by: rpgmakerfanhaha on October 02, 2009, 12:05:39 pm
Ermm.....

Having problems so I copy it in my documents and deleted the script.Still not resolved as I don't know how to put the Spread graph(If you play PSP dynasty warriors strikeforce you will know it in the result screen.It's a spread graph that shows how good you are in one category of element)and I received an error when attacking with bare hands.Can someone help?