okay i got blizzabs but i dont know how or where to put it i read the manual but im stupid so it didnt help me..im used to (insert script here above/below this)...i just need an easy abs for my 2 games. "Fallen Star" and
"Assassin's Creed-Assassination" everything i read about it seems to look fine but i just dunno how to work it.. O.O any1 care to help a noob?
Blizzabs: 1.0.9.3
RMXP notes: ver. 1.2a (keygenerator used)
Ruby ver:1.8.1<---what im using :| dunno if im sposed to
error that comes upp:script(Blizz_Abs-custom name)line2984: name error(i think its where or what i named it..)occoured unidentified method'update'for class'game_system'
Error in neater format:Script'Blizz_Abs'line 2984: NameError occured unidentified method 'update' for class 'game_system'
Your Blizz-ABS version is not up to date. :) Upgrading might just solve quite a number of problems.
k thanks :) ill look for the updated ver.
Lol! There's a link in my signature. xD
yea i clicked it it works for me now :O is there a way to set it so where u gotta sneak or they'll hurt you (not kill) ? btw. sir lag a lot was fun XD controls were hard to learn at first....and..is there a way when you kill something (like a civilian) gaurds come after you? :|
Sure. You can make the civillian a passive critter that calls for help. Make the guards passive critters as well. I'm not sure if it will work smoothly in Blizz-ABS 1.89, though, but it will in 1.9 when I release it.
About the sneaking thing:
In the 4th tab of the event command "Conditional Branch" you can see a text input window that says "Script" right before it. Activate it and you can use the attribute "$game_player.sneaking?" (without the double quotes) to check whether the player is sneaking or not. Simply add it all to a parallel process where this condition is checked constantly and add a damage command. Also add a wait command so the damage is not inflicted each frame, which would be 20 times a second.