Chaos Project

RPG Maker => General Discussion => Troubleshooting / Help => Topic started by: MeVII on January 27, 2010, 11:47:31 am

Title: Audio = Missing/Skipped Animation Cells XP1.02a
Post by: MeVII on January 27, 2010, 11:47:31 am
I was going through creating weapon animations and I noticed cells were being skipped during playback.

Im not 100% sure of the cause, but I know it never happens if there's only one sound effect per frame.

Note however, it doesn't always happen if there are two or more sfx on a frame.

Imported vrs original sfx seem to have an impact as well.

This is really just a heads up, Im content to shift sounds forward or backward a frame to get 100% animation cell playback.

I figgured Id mention it because its a very hard thing to catch if its happening. (I caught it because I added a very specific animation cell to a very specific frame and noticed it did not appear in playback.)

                                                                                                            MeVII
Title: Re: Audio = Missing/Skipped Animation Cells XP1.02a
Post by: Sacred Nym on January 27, 2010, 04:55:03 pm
If it never happens when there isn't two SEs playing on the same frame then don't have two SEs playing on the same frame. Either remove one of them or have it differ by one frame.

I didn't even know that you could play two SEs on the same animation frame.  :P
Title: Re: Audio = Missing/Skipped Animation Cells XP1.02a
Post by: MeVII on January 27, 2010, 06:27:31 pm
QuoteIf it never happens when there isn't two SEs playing on the same frame then don't have two SEs playing on the same frame. Either remove one of them or have it differ by one frame.


I know, that's what I said I was doing.

QuoteIm content to shift sounds forward or backward a frame to get 100% animation cell playback.


It was more of an FYI for people that may not have noticed.

QuoteI figgured Id mention it because its a very hard thing to catch if its happening.


                                                                                                       MeVII
Title: Re: Audio = Missing/Skipped Animation Cells XP1.02a
Post by: Blizzard on January 28, 2010, 05:26:52 am
I usually don't have problems with 2 SE playing at the same time. :/
Title: Re: Audio = Missing/Skipped Animation Cells XP1.02a
Post by: MeVII on February 02, 2010, 04:40:08 pm
Hum, well, I am curious as to why its happening, but working around it is near effortless, so its very low priority.
Perhaps someone else will notice or figure it out ... post it here, and fulfill my curiosity. :)


                                                                                                            MeVII