I'm using EOS, the DBS and I'm trying to make an item that will fill 1 persons rage bar (gain is 250 so 1000 = 100) but I'm not sure how this would work (the common event btw) How would i use the call script plz and thanks
-Taz
From the script instructions:
# Additional info:
#
# If you want to change the value of the SR % ingame use the "Call script"
# event command and use this syntax:
#
# $game_actors[X].sr = Y
#
# X - ID of the hero in the database
# Y - new value of the SR
#
# You can also use another syntax:
#
# $game_party.actors[X].sr = Y
#
# X - position of the hero in the party
# Y - new value of the SR
#
# Note that X starts from 0 and NOT 1. The ammount is shown as 100,0%, this
# is 1000 SR. i.e. 59,1% would be 591 SR.
Just create a common event with a script call. I hope that helps!
EDIT:
Oops, I read EOS as CRLS. Sorry, my fault.
This one is from the EOS instructions:
# Additional info:
#
# If you want to change the value of the OD % ingame use the "Call script"
# event command and use this syntax:
#
# $game_actors[X].overdrive = Y
#
# X - ID of the hero in the database
# Y - new value of the OD
#
# You can also use another syntax:
#
# $game_party.actors[X].overdrive = Y
#
# X - position of the hero in the party
# Y - new value of the OD
#
# Note that X starts from 0 and NOT 1. The amount is shown as 100,0%, this
# is 1000 OD. i.e. 59,1% would be 591 OD.
Yeah... I know this.... How do I change one specific actors rage by item use?
You need a script if you want to use an item on an actor and that would refill his SR/Overdrive. If you have an item that always refills the SR/Overdrive of one specific actor, then you can do it with the event calling a common event.
It's that the character using (Rager fruit) item, the EOS bar gets filled for that actor the the Rage stone is easy just fill position1,2,3,4 ;)
the difficulty here is telling which actor used the item