When my character transforms and loses HP, then after battle I check the menu status, the original character's HP isn't harmed. I want them to share the same HP, SP, and EXP. how can I fix this? i have looked at the script and i can't find out how to fix it.
Script: http://downloads.chaos-project.com/scripts/Chaos%20Rage%20Limit%20System.txt (http://downloads.chaos-project.com/scripts/Chaos%20Rage%20Limit%20System.txt)
You can't "fix" it, because it's not a bug. That's how the system works. Chaos Drive is more a summon system than a transformation system.
Chaos Rage Limit System
Authors: Blizzard
Version: 6.12b
Type: Actor Transformation System, Enhanced Limit Break System
Key Term: Custom Skill System
sorry if i misread it. anyways, i wanted to edit the script so that the actor summons/transforms into another actor, but share the same hp/exp/sp. can you help me? :???:
I know little about scripting, but here's a solution using events:
Set up a common event in which you set the actor's HP, SP, etc. to a variable. Then, after transformation, restore it to the variable. Do the same thing for ending a transformation.
I've never tried this myself, but thinking through it I don't see any reason why it shouldn't work.
He asked the same question in the CRLS thread and I answered it there. I just didn't have time yet to check the problem with the demo afterwards. ._.