Edit 1: I seem to have resolved it, but I could've sworn I resolved it prior to this, then it stopped working. Right now I'm usinig
$BlizzABS.is_enemy?($game_variables[10]) == TRUE
in a conditional branch, and it's working... any thoughts on a better method, or do ya'll think this method will do?
So, I thought I had this fixed, but playing with it some more I realize I don't.
This is what I'm trying to do.
I'm trying to check to see if an enemy is alive, and if he is then I'll continue an attack
(http://i738.photobucket.com/albums/xx30/Hexamin/problem2.jpg)
This is the error I receive though...
(http://i738.photobucket.com/albums/xx30/Hexamin/problem1.jpg)
I've played around with several things, but... nothing's working. Anyone have an idea of how I can check if an enemy is alive in this common event? I'd REALLY appreciate your help. <3
what that call does if you cant tell is checks if the event_id is an enemy when an enemy dies there removed from that the enemy array that is how that is working i think that is pretty much the best call for that
yeah, before I was just using $BlizzABS.is_enemy?($game_variables[10]) and it wasn't doing anything. Adding the == TRUE fixed it. ^_^