Chaos Project

RPG Maker => Resources => Resource Requests => Topic started by: nathmatt on March 02, 2008, 09:40:08 pm

Title: ABS (resolved)
Post by: nathmatt on March 02, 2008, 09:40:08 pm
this is more of a help request im using blizzards abs script & i im trying to edit the char stes so i can use the weapons but when i slash down he moves up heres my project

http://rapidshare.com/files/96620857/Project7.exe.html
Title: Re: ABS
Post by: Aqua on March 02, 2008, 09:53:53 pm
Hm... I can't testplay your game for some reason... But I think I know how to fix it...

Line 133 of Part 1 in your script is...
ACTOR_SPRITE_Y_OFFSET = 3

Make it 112 and I think it should work if you followed Blizz's base for sword attack sprite.
Title: Re: ABS
Post by: Blizzard on March 03, 2008, 02:54:46 am
Well, I used 112 because of the flail length. You don't have to use 112, you can use smaller sprites with something like 32 if you don't have any long weapons. That'w what the option is for: To allow you to have an offset for downlooking sprites in case you are using long weapons.
Title: Re: ABS
Post by: nathmatt on March 03, 2008, 03:35:37 pm
i tried turning it to 3 but ill try it again & yess i did use blizzards abs demos charsets as a base



edit: it didnt work
Title: Re: ABS
Post by: Aqua on March 03, 2008, 04:17:24 pm
Quote from: nathmatt on March 03, 2008, 03:35:37 pm
i tried turning it to 3 but ill try it again & yess i did use blizzards abs demos charsets as a base



edit: it didnt work


I meant that your script had it on 3 and it should be around 112 if you used Blizz's Demo Charsets.
Title: Re: ABS
Post by: nathmatt on March 03, 2008, 04:20:25 pm
oh i need to make 112 ill try that