Chaos Project

RPG Maker => RPG Maker Scripts => Topic started by: CountVlad on June 03, 2010, 08:53:22 pm

Title: Changing BlizzABS Controls in-game?
Post by: CountVlad on June 03, 2010, 08:53:22 pm
I was wondering if anyone knows how to allow the user to change the BlizzABS controls in game, or if it's even possible?
Most games now allow you to change the controls, so it's a nice feature that's been requested and one I'd like to include in my game.
Title: Re: Changing BlizzABS Controls in-game?
Post by: winkio on June 03, 2010, 09:01:42 pm
yes.  Use a script call of the following form:

Input::UP = [Input::Key['T']]


UP is the control, T is the key that will be assigned to it.  You can assign multiple keys to the same control by adding elements to the array.
Title: Re: Changing BlizzABS Controls in-game?
Post by: CountVlad on June 04, 2010, 06:48:52 am
Wow, that's awesome! Thanks!
Title: Re: Changing BlizzABS Controls in-game?
Post by: Blizzard on June 07, 2010, 06:53:02 am
Remember that you can use the configuration application to configure everything.
Title: Re: Changing BlizzABS Controls in-game?
Post by: CountVlad on June 08, 2010, 08:01:51 pm
Yeah, I'm using it. It's just that someone asked for the ability for the player to change the controls in-game. I'm not sure I'll include it though because I've got a whole load of shortcut keys I've programmed into other scripts and common events using the methods in BlizzABS as a basis. It would be way too complicated to develop a system that would change all of those and prevent key conflicts as well. I might use it later, though. Maybe if the player state is changed to 'Confused' or something... lol.
Title: Re: Changing BlizzABS Controls in-game?
Post by: Blizzard on June 09, 2010, 02:43:57 am
NAMKCOR made a script to make that possible, but he never released it.