Chaos Project

RPG Maker => RPG Maker Scripts => Script Troubleshooting => Topic started by: M3T41 AG3 on June 06, 2010, 01:37:45 pm

Title: voice commands. is it posible (awnsered/resolved)
Post by: M3T41 AG3 on June 06, 2010, 01:37:45 pm
ok i would lke to know if it is possible to have a script made that "listens" to a prhrase/word/whatever and then determins if it matches a stored phrase/string in a database somewheres and executes a command if so?
Title: Re: voice commands. is it posible
Post by: SBR* on June 06, 2010, 02:19:21 pm
It COULD be possible, but it's really hard.
Title: Re: voice commands. is it posible
Post by: M3T41 AG3 on June 06, 2010, 02:25:44 pm
if i were to request this would it get done???
Title: Re: voice commands. is it posible
Post by: Wizered67 on June 06, 2010, 02:41:04 pm
In my opinion, probably not.....
Title: Re: voice commands. is it posible
Post by: SBR* on June 06, 2010, 02:54:45 pm
Probably not.
Title: Re: voice commands. is it posible
Post by: Subsonic_Noise on June 06, 2010, 03:01:23 pm
Seriously, nobody would do that. RMXP doesn't even have the possibility to handle audio input, and I'm not sure if RGSS does, so it probably would need external coding. Then, somebody would need to "teach" the program how to handle the imput and the recognition engine, which is pretty much impossible to do for probably nearly all RMXP coders. You can't just directly compare the Audio imput to a file in the database, since everyone's voice is different, but the program needs to analyze the relativr pitch and volume changes, recognise and ignore unwanted noise, and much more. Big companies spend years to get a decent voice recognition engine, and you expect a single programmer to do it in mich less time, for free, in an engine that isn't even worth it?

tl;dr Forget about it.  
Title: Re: voice commands. is it posible
Post by: M3T41 AG3 on June 06, 2010, 03:10:01 pm
forgive me for being stupid and asking, but you cant directly compare 2 audio(aka .wav or somthing else) for relitive pitches and tones?
Title: Re: voice commands. is it posible
Post by: Subsonic_Noise on June 06, 2010, 03:24:49 pm
Quote from: M3T41 AG3 on June 06, 2010, 03:10:01 pm
forgive me for being stupid and asking, but you cant directly compare 2 audio(aka .wav or somthing else) for relitive pitches and tones?

nope. some people have lower voices, some might speak louder or quieter, and there also would be noisr influencing it. Also, there is much much more voice than pitch and volume. You'd need a brilliant coder who has alot of knowledge on how language works.
Even if direct comparing would work, it would still be difficult to code. I'll tell you again: Forget it.
Title: Re: voice commands. is it posible (awnswered/resolved)
Post by: M3T41 AG3 on June 06, 2010, 03:37:57 pm
ok.