How would i check if the player is in a specific guild? Like say i wanted to make a portal only teleport the player if they are in a specific guild. I know i would have to do a conditional branch and all, but what script do i call, if possible?
Also how would I make the enemies in blizz abs not run away ever, but only on some enemies. If it has to affect all of them all I don't care, but if it is possible just to make some enemies not run away that would be cool.
There were more questions alot more but I forgot so yeeeaahhh but eventually i will ask again :P on this topic though.
EDIT:
Oh! I remembered one!
How would i make a safe zone type thing where players cannot attack eachother. Because really i only want them to be able to fight on certain maps.
And how do i make enemies get generated randomly on a map?
I can help you with the last part. Just disable Blizz-ABS upon transfer to whatever map is the "safe zone," and the re-enable it when they leave.
$network.guildname == 'GUILD NAME HERE'
Thank both of you :) it really didnt occur to just enable that feature that disables on maps with no enemies lol. Im so dumb :P, and also it the guild thing worked :) so thank you guys.