Chaos Project

RPG Maker => General Discussion => Topic started by: XxRukiriXx on June 30, 2010, 02:31:43 am

Title: This type of ABS
Post by: XxRukiriXx on June 30, 2010, 02:31:43 am
I'm pretty damn good with game maker and can code this with GM, but RPGs while easy to do always lead to large file sizes..and because of that no one will download them. What do you expect? It has prof. composed music<.<
Anyway is this possible with RPG Maker XP? I hear Blizz abs is good, but the 1 attack I'm worried about is the long ranged attacks, when they hit the enemy they push it back.  They'd be events(skill events) and cause they're projectiles they'd be an event, and blizz would handle it's movement, if that's possible of course.

http://www.youtube.com/watch?v=U0dDec49eWY
http://www.youtube.com/watch?v=cj2qriPqp38

Or am I just wasting my time?..

Also 1 thing I hated about this game, it's OST..It used that faulconer crap.  The original sound track was composed by Shunsuke Kikuchi and Kenji yamammoto for Kai.
Title: Re: This type of ABS
Post by: SBR* on June 30, 2010, 03:32:36 am
So you want a KB? I thought that was built in BlizzABS. Have you checked the demo of BlizzABS? I think what you need is there.
Title: Re: This type of ABS
Post by: nathmatt on June 30, 2010, 12:22:39 pm
if you convert the musics to ogg's it will lower the file size
Title: Re: This type of ABS
Post by: XxRukiriXx on June 30, 2010, 01:02:44 pm
You're not really answering the question, I'm not worried about the music with XP as XP doesn't create ginormous exe sizes.
I wondering if that abs can be done?
Title: Re: This type of ABS
Post by: nathmatt on June 30, 2010, 04:09:04 pm
yea BlizzABS i believe should have no problem making something like that