Chaos Project

Game Development => General Discussion => Topic started by: Spaceman McConaughey on July 01, 2010, 11:55:25 pm

Title: Great 3D Game Creation Tools
Post by: Spaceman McConaughey on July 01, 2010, 11:55:25 pm
If you're making a 3D game, these are must-haves! :D

World Machine (http://www.world-machine.com/download.html)



ZBrush (http://www.pixologic.com/home.php)



Mudbox (http://resources.autodesk.com/med/Autodesk_Mudbox?mktvar001=169404&mktvar002=169404&rid=&gclid=CKnD1eP3y6ICFRA2gwodnjMSxQ)


Unreal Development Kit (http://www.udk.com/)



Blender (http://www.blender.org)
Title: Re: Good and simple modeling tools
Post by: winkio on July 02, 2010, 12:06:44 am
lol you should add unreal engine XD

EDIT: and blender.
Title: Re: Great 3D Game Creation Tools
Post by: Blizzard on August 05, 2010, 05:09:19 am
Blender is based a lot on keyboard shortcuts and most options aren't even available on the menu, that's what a collegue at work keeps telling me. xD
Title: Re: Great 3D Game Creation Tools
Post by: Spaceman McConaughey on August 05, 2010, 06:36:21 am
Quote from: Blizzard on August 05, 2010, 05:09:19 am
Blender is based a lot on keyboard shortcuts and most options aren't even available on the menu, that's what a collegue at work keeps telling me. xD


Might be true. And the new Blender is confusing as hell(even more confusing for me than the old version.) for me to use. I cannot figure out how to even start sculpting something. :/

But its new UI is sweet, sweet eye-candy. :shy:
Title: Re: Great 3D Game Creation Tools
Post by: Ryex on August 06, 2010, 01:31:44 am
Quote from: Furry Zerg on August 05, 2010, 06:36:21 am
Quote from: Blizzard on August 05, 2010, 05:09:19 am
Blender is based a lot on keyboard shortcuts and most options aren't even available on the menu, that's what a collegue at work keeps telling me. xD


Might be true. And the new Blender is confusing as hell(even more confusing for me than the old version.) for me to use. I cannot figure out how to even start sculpting something. :/

But its new UI is sweet, sweet eye-candy. :shy:


what are you kidding? the new UI is incredibly intuitive.

btw in order to sculpt something you need to make sure the mesh your working with has enough vertices to manipulate add a multiresalution modifier and sub decide the mesh a few time then sculpting mode will work properly