I'm trying to get this running so I can test out my work.
I downloaded the RMXP OS Demo
I Changed The Port to one of my Open Ports
I made sure The I.P. Address was the one that redirects to my IP (127.0.0.1)
My Server Says Its Online
I Click it And I get the Error
Script'(RMX-OS) Script' :Errno::ECONNABORTED ocurred.
An established connection was aborted by the software in your host machine
If I delete the two lines of code
#==============================================================================
# SocketError
#------------------------------------------------------------------------------
# Default exception class for sockets.
#==============================================================================
class SocketError < StandardError
ENOASSOCHOST = 'getaddrinfo: no address associated with hostname.'
def self.check
This One -----> errno = Winsock.WSAGetLastError
This One ----> raise Errno.const_get(Errno.constants.detect { |c| Errno.const_get(c).new.errno == errno })[b/]
end
end
class Hangup < Exception
end
Then My Only Error that Comes Up Is" Server Did Not Respond "
There is Alot of chunks of information on the internet that hasn't explained this very straightforwardly. This Is All I Have Done and I Have read the manual and half the information has been pre done so I don't know what to actually follow and it seems alot is for a live server. I just want one to play test.
Thank You
Read the manual. You haven't set up RMX-OS or your network properly.
Alright So I'm Installing Ruby Now, So Can I Skip The MySql Step Since I'm not interested in Saving Character Data Yet?
Why wouldn't you want to save the data? Also, I'm pretty sure you need it to run the server...... (not 100% sure though)
Quote from: towcar on July 20, 2010, 06:58:55 pm
Alright So I'm Installing Ruby Now, So Can I Skip The MySql Step Since I'm not interested in Saving Character Data Yet?
No. You need the MySQL server for your game server to run properly.
Ok I'm downloading MySql Now. The reason I didn't wanna save player data is I'll be constantly changing things in the game right now so I want to be jumping from the beginning to test it out the best.
If you want to test it offline, remove RMX-OS from your scripts. As long as RMX-OS is in your game, you have to connect to the server and you have to handle save data via the server. Either online or offline development, there is no in between.
I Guess Thats The Best Way To Do'Er For Now.
I know the manual says there is no recommended MySql Managment Software, but is there one someone here found pretty easy to use?
Navicat Lite works fine.
Quote from: towcar on July 21, 2010, 02:42:58 am
I Guess Thats The Best Way To Do'Er For Now.
I know the manual says there is no recommended MySql Managment Software, but is there one someone here found pretty easy to use?
I'm partial to SQLYog, myself. There's a free Community version available.