I'd like to add into may came a feauture that turns the BABS >HUD< off when no enemies are present on the map and then back on when there are. This can be done with a few script calls in a common event. And, that's where you guys come in. What script calls do i need?
gives the number of enemies on the map
controls whether the hud is on or off
Doesn't he look more like enemys in visible range then on the map?
Cuz then only the hud will turn off if all enemys were killed.
Maybe use Blizz-ABSeal range?
in that case
$game_map.battlers_in_range.size
the number of enemies in range but these are all disable abs modes
So, if i i.e put
$game_map.battlers_in_range.5
It would check if enemies are within a five square radius?
no because battlers_in_range is an array of the enemies in Blizz-ABSeal range if you want to change that you would have to change the range in the config
or check out this link because enemies are modified events http://forum.chaos-project.com/index.php/topic,79.0.html
Hmm, i think i've got some sort of an idea now. I'll test and tell you then...
$game_system.hud = $game_map.battlers_in_range.size > 0
that is basically what you have to do