Hey! If anybody out there knows, has or would make a script that does the following:
Skips the title when I run the game and goes to a specified map.
I need it so I can make an intro BEFORE the title screen. So its like...
"Chaos Project Presents..."
Then goes to the title screen. (Chaos Project was an example)
I JUST want the title script, I don't want a bunch of scripts with add-ons.
Thanks! ;D
why don't u just use a splash screen? You just want an advertisement everytime you start the game right?
Quote from: Nortos on March 14, 2008, 10:12:57 pm
why don't u just use a splash screen? You just want an advertisement everytime you start the game right?
Yeah exactly... But, wtf is a splash screen? LOL!
I think I saw one on .org like 2 months ago I'll go look
http://www.rmxp.org/forums/index.php?topic=5531.0 (http://www.rmxp.org/forums/index.php?topic=5531.0)
or MOG's title menus
http://www.rmxp.org/forums/index.php?topic=18933.0 (http://www.rmxp.org/forums/index.php?topic=18933.0)
Quote from: Nortos on March 14, 2008, 11:02:24 pm
I think I saw one on .org like 2 months ago I'll go look
http://www.rmxp.org/forums/index.php?topic=5531.0 (http://www.rmxp.org/forums/index.php?topic=5531.0)
or MOG's title menus
http://www.rmxp.org/forums/index.php?topic=18933.0 (http://www.rmxp.org/forums/index.php?topic=18933.0)
Thanks! The first one was perfect, it solved my problem!
*power up for Nortos*!
I've been looking for something like that as well. Only question is, can it handle animated gif images?
Quote from: Phasedscar on March 15, 2008, 12:51:20 am
*power up for Nortos*!
I've been looking for something like that as well. Only question is, can it handle animated gif images?
I just tried with an animated GIF, no good. That what you wanted to know?
I'd rather have .avi but I read from those forums that it doesn't support it. the 256 color limit doesn't bother me so much, but the 4meg file for a 4 second video kind of would..
yeah I think there's an avi player around on net somewhere could probably make a splash screen from that
I didn't have time to make a gif decoder for RMXP yet, sorry. ._.
Quote from: Blizzard on March 15, 2008, 11:45:35 am
I didn't have time to make a gif decoder for RMXP yet, sorry. ._.
lol... I know that's serious, but it's funny...
Sorry Blizz, no time sucks, I know how it is...
just want an .avi capability with the splash screen that was from that site so I can animate my company logo (somewhat similar to how you have Stormtronics animated before your title screen.)
isn't that just done with different images?
It can, but you need to have an image with all frames or all the frames as images, you can't directly use an animated GIF.
HINT to all desperate folks: Search 66rpg.com for animated GIF in RMXP. I have the demo, but I'm too lazy to search in the utter chaos distributed among my 5 backup DVDs, especially because I didn't name the zip file properly (can't use search).
no i meant didn't blizz just do his like the animated title in tons addons and had like a couple of different images and they change after certain amount of frames to make it appear animated
i might be a bit off topic here and i can see the problem was already solved however just incase if there are any problems with any of the solutions above, i have found and use this bit of script to make a cutscene
all you need to do is make a normal map or maps with an autostart event to start the prosses of the scene, like if you would make a scene in your game, however you would have a "return to title" command at the end of the scene, then you add this script above main and bwllow everything else
class Scene_Cutscene
def main
$data_actors = load_data("Data/Actors.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system = load_data("Data/System.rxdata")
$data_mapInfos = load_data("Data/MapInfos.rxdata")
$game_temp = Game_Temp.new
$game_system = Game_System.new
$game_switches = Game_Switches.new
$game_variables = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_screen = Game_Screen.new
$game_actors = Game_Actors.new
$game_party = Game_Party.new
$game_map = Game_Map.new
$game_player = Game_Player.new
@save_max = 3
for i in 0..@save_max
if FileTest.exist?("Save#{i+1}.rxdata") : $scene = Scene_Title.new end
end
$game_map.setup(MMMMMMM)
$game_player.moveto(XXXXX, YYYYYY)
$game_player.refresh
$game_map.update
$scene = Scene_Map.new
end
end
the MMMMMMMM is the Mpa ID and the XXXXXX and the YYYYYY is the location on the map for the player (best have the player to ahve no sprite set then) then go to Main in the scritps and change
to
$scene = Scene_Cutscene.new
, with this you can also fix up any script that redirects you to the Title and chnage the Scene_Title part to Scene_Cutscene, i found this on http://rmrk.net/, can't remember who made it (couln't find the post) but one note, best to sue the current version of tons, when i first used this script i worked fine, when i used version 6.somethings (before the script was broken into 3) i was getting an error then when i got the current version of tons it worked again, just a little warning
Quoteno i meant didn't blizz just do his like the animated title in tons addons and had like a couple of different images and they change after certain amount of frames to make it appear animated
Yes, that's right. If all you want is to display an image before the title, you can use that addon. Just take a screenshot of the map you want and use that image. Then, the script Memor posted works for a real cut-scene beforr the title.