Hello.
I need a quest log script. And if I press the Q button the quest log wil open. And its need to be easy to add quests.
Sorry for my bad english :shy: im dutch.
Have you checked game_guy's quest log? I think that with a little script call, or some sort of sniplett, it would be easy to have it open when Q is pressed, especially if custom controls is used.
Quote from: DesPKP on November 11, 2010, 01:15:54 pm
Have you checked game_guy's quest log? I think that with a little script call, or some sort of sniplett, it would be easy to have it open when Q is pressed, especially if custom controls is used.
Yep i saw it but its without a Q shortcut. And the demo works fine. But when i inport it tom my game it gives this error:
Script 'Quest log' line 112: TypeError occurred.
Quest is not a module
Quote from: wauwie1 on November 11, 2010, 01:17:17 pm
Quote from: DesPKP on November 11, 2010, 01:15:54 pm
Have you checked game_guy's quest log? I think that with a little script call, or some sort of sniplett, it would be easy to have it open when Q is pressed, especially if custom controls is used.
Yep i saw it but its without a Q shortcut. And the demo works fine. But when i inport it tom my game it gives this error:
Script 'Quest log' line 112: TypeError occurred.
Quest is not a module
For your shortcut question, use Blizz's Tons of Add-ons and either make a Common Event like this:
Quote from: Common Event
COMMON EVENT: Quest Parallel Process (Switch: [a switch that's always set to true])
@if SCRIPT: Input.trigger?(Input::Key['Q'])
@SCRIPT CALL: $scene = Scene_Quest.new
:
: end
or add this script:
class Scene_Map
alias sbrs_G_G_quest_update update
def update
if Input.trigger?(Input::Key['Q'])
$scene = Scene_Quest.new
end
sbrs_G_G_quest_update update
end
end
I hope this helps :D.
And about the error: could you please post the line? And you're not using the SDK, right?
Cya :urgh:!
EDIT: I haven't tested the script, so it might not work.