Chaos Project

RPG Maker => RPG Maker Scripts => Script Troubleshooting => Topic started by: Lanzer on November 25, 2010, 09:16:15 pm

Title: [XP]chaos drive system
Post by: Lanzer on November 25, 2010, 09:16:15 pm
hi guys i have little problem with this script blizzard`s chaos drive system

i wonder if there is any way to link the caster`s equipment to the chaos drive character ??

that`s all :3
Title: Re: [XP]chaos drive system
Post by: Lanzer on December 18, 2010, 07:12:33 pm
Bumping this if blizz can help me =(
Title: Re: [XP]chaos drive system
Post by: Blizzard on December 18, 2010, 08:06:08 pm
Quote from: Lanzer on December 18, 2010, 07:12:33 pm
Bumping this if blizz can help me =(


Spoiler: ShowHide
(http://img59.imageshack.us/img59/9112/snap641.png)

And it's been almost a year since I retired. Do I need to make the text bigger or something? Is it really that difficult to see?
Title: Re: [XP]chaos drive system
Post by: Holyrapid on December 22, 2010, 03:02:07 am
Could you be a bit more specific, because i'm not sure of what you want...
Title: Re: [XP]chaos drive system
Post by: Lanzer on December 30, 2010, 08:06:03 pm
ok whta this script does is:
character A transforms into(summon) another character"B" and when this "B" is summoned it comes with default equipment  settled in the database , but what i want is to link (equipment of A = equipment of B) the caster`s equipment "character A" to the equipment of "B".
Title: Re: [XP]chaos drive system
Post by: GAX on December 30, 2010, 11:34:26 pm
I think this can be done with events but I'll have to try it later on and let you know how it works out.

If not it seems pretty easy and really wouldn't entail adjusting the Chaos Drive system, merely adding a new script that will make two actor IDs share the same equipment IDs.