I was browsing through XNA related videos on youtube, like I sometimes do, and came across something really interesting. This guy (not me) made this snow accumulation effect, and it is GOOD!
http://www.youtube.com/watch?v=vtYvNEmmHXE&feature=related (http://www.youtube.com/watch?v=vtYvNEmmHXE&feature=related)
From what I gather, snow accumulates on lighter areas faster than darker areas, and the amount is calculated for each pixel each frame. Pretty clever way of doing it, and great result. Just thought it was something cool worth posting.
Thats just plain sexy.
Its kinda discouraging to me whose just now attempting to get the basics of C# and XNA down. Just makes me realize how far I have to go. :???: