Today (January 8th) is the day this forum was created. CP itself is older than 3 years, but 3 years ago was the day when the forum was moved to a new database and started again completely from scratch (with the exception that the important topics such as scripts and tutorials were preserved).
It's been great 3 years and I hope that the forum will continue to grow. I hope that it will continue to give us so much fun, knowledge and drama.
(http://pedobearpics.com/images/pedobear/I_Swear_I_Didn_t_Know_She_Was_3.jpg)
I remember joining soon after you guys moved to new CP. I was one of the first new people (not from old CP).
I joined a few months before the old forum moved. and has it really been three years?
Yeah, it has. xD Time's really flying by.
Quote from: winkio on January 08, 2011, 10:53:01 am
I remember joining soon after you guys moved to new CP. I was one of the first new people (not from old CP).
Yaya!
Interestingly, I came in for Blizz-ABS apparently, but I stayed for the cookies. Or the Blizzard. Or the CP. I'm not sure anymore. :V:
Regardless, this was the first avatar I used for CP.
(http://i303.photobucket.com/albums/nn146/NovasonicFanboy/Novasonic.jpg)
Interestingly, I don't think avatar dimension limitations were there at the time, allowing me to use this width-grabbing beast.
i remember joining old cp wasn't really active on the other site tho
I regret missing the glory days of RMXP and CP. I only discovered it almost a year ago. :(
Well, I've seen how the community has changed over the years and it didn't actually get worse or something. It is just different. It wasn't much better back then. There were just less scripts around and most people that made good games made them with what they could. Today the RMXP community is trying to be more professional which usually turns out pathetic because RMXP really isn't something a professional would use.
That's why I have yet to bother with a real attempt at making a game, and you have never even seen a license in any of my scripts. I see countless people speak of making large commercial games with RMXP, which may be possible, but is certaintly not practical.
I just like scripting and making the components of a game.
I probably won't use 1/10 of the scripts I ever wrote, even if I did decide to make a game.
Either way, it would have been nice back in the day when there was more interest and a larger community, with more than just a handful of people really making forward progress for the RMXP as a whole.
Most people who have gained some skills, they are actually went beyond RMXP.
I also didn't use a large portion of the scripts I made. On the other hand there are scripts that I made exclusively for my game so that probably weighs it out in my case. xD That main reason for that is that I kept adding and adding new scripts and features.
I usually find it hilarious when people are like "I'm going to make an uber game in RMXP! I will be famous!"
Quote from: Blizzard on January 08, 2011, 03:44:45 pm
I usually find it hilarious when people are like "I'm going to make an uber game in RMXP! I will be famous!"
D'awwwww.
Blizzard's breaking the hopes and dreams of many little amateur RPG Maker children~~
I wasn't around for the old CP. Came about 7 months later. LOL My brothers birthday is today!
RPG Maker actually can give professional results. Does not really matter if an actual professional would use it or not. :P
But yes, I think the idea of paying for an RMXP game is stupid.
Before I started with RMXP, I wanted to work as a game developer, or making games at least, but I told myself most of the times that it is not going to happen. The times I didn't I started with a new language. Each time. C++, Java, Flash. Blah. Not the best ways to start making games. Then I found out about RMXP and downloaded it soon after, now I know some Ruby(not much, but still), that I can map really good, and that I have the thinking needed.
So I don't think it was that much of a waste to get into the RM world. Nothing that will get you a job, but it get's you a bit on the way.
Oh, I totally agree. I learned a lot from RMXP. But it was time for me to go to the next level.
I'm not saying that you can't make a professional looking game, I'm only saying that RMXP isn't a good choice for professional game development (in other words, commercial games, as G_G already said).
Beside all of it, I had a lot of benefits from RMXP. Not only have I learned a lot in scripting/programming and game design in general, I also had a lot of fun with RMXP itself and with the community. I was able to use my game CP as my diploma thesis and my English improved significantly ever since I joined the community. Heck, I even wrote and defended my thesis in English. xD
Quote from: Blizzard on January 08, 2011, 04:51:39 pm
Oh, I totally agree. I learned a lot from RMXP. But it was time for me to go to the next level.
I'm not saying that you can't make a professional looking game, I'm only saying that RMXP isn't a good choice for professional game development (in other words, commercial games, as G_G already said).
Beside all of it, I had a lot of benefits from RMXP. Not only have I learned a lot in scripting/programming and game design in general, I also had a lot of fun with RMXP itself and with the community. I was able to use my game CP as my diploma thesis and my English improved significantly ever since I joined the community. Heck, I even wrote and defended my thesis in English. xD
When and what did I say? o_O
Quote from: ForeverZer0 on January 08, 2011, 03:20:45 pm
That's why I have yet to bother with a real attempt at making a game, and you have never even seen a license in any of my scripts. I see countless people speak of making large commercial games with RMXP, which may be possible, but is certaintly not practical.
Why hello there game---Oh it's just ForeverZer0. :V:
Hilariously I got bought into that too. xD
@G_G: Oops, I meant Branden. xD
im in here for only 9 days o.O
Quote from: Blizzard on January 08, 2011, 04:51:39 pm
Oh, I totally agree. I learned a lot from RMXP. But it was time for me to go to the next level.
I'm not saying that you can't make a professional looking game, I'm only saying that RMXP isn't a good choice for professional game development (in other words, commercial games, as G_G already said).
Beside all of it, I had a lot of benefits from RMXP. Not only have I learned a lot in scripting/programming and game design in general, I also had a lot of fun with RMXP itself and with the community. I was able to use my game CP as my diploma thesis and my English improved significantly ever since I joined the community. Heck, I even wrote and defended my thesis in English. xD
Yes. You can get great results, just a dumb move would be to make anything commercial(that goes for Valhira, and many others I've seen). If you bought a commercial RMXP game, you'd just be paying for something that can easily be imitated by someone else, and possibly done better, for free(Looking at you again, Valhira. Say hi to my friend Shaiya). And then what? You lost money on a pointless purchase.
I know that every game can be imitated, but the effort is greatly decreased with RMXP games, depending on the RMXP game you try to imitate.
Did I get something wrong here? Meh, it's okay. Doesn't bother me.
By the way, the comments about Valhira were not personal attacks on Delusian's game, they are just FACTS. The game is not worth paying for from what even the screenshots show me, and who would trust a guy that came out of nowhere(basically) with their credit card information?
On topic again, I would say that this long pointless post was induced by sleep deprivation, me craving to Alt+TAB back to Mafia II, and my severe horniness. Sorry. :D
Was that even on topic? Meh.
Okay, okay... you got me. :naughty:
Well I now study for arts, and I think I'll go for game art design and stuff like that, just because I'm intrested in it, and I know form myself that if I am intrested in something, I just have to spend hours,days,weeks,months, even maybe years finding it out!
Hours, days, and weeks, sure.. but MONTHS AND YEARS! If you really do that, I think you got to learn to let go :D
Meh, I'm just making a game (Two actually, Possibly 3 if someone wants to help with the last,) for my self. If someone want's to play them so be it, it dosn't make me horny thinking about it. Gives me somthing to do and a way to kill the boringness of this town.
But I do think that rmxp can be professional IF they allow you to save the game for play on the NDS. Let's hear it for Homebrew Maker XP!!! :w00t: :gunz: :clap: :bow: :zzz: <-- Hey, wake up and cheer!!!