I'm looking for a simple key item type menu.
In my game "Cutscenes!", the player learns various tips and tricks about how to make those events really shine. But I'd like them to be about to recall that information at anytime. The easiest thing I can think of would be to have a key item menu, and then just make a "book" or "note" item which, when selected, refreshes them all about that thing they learned way back at the beginning. I'd like these "notes" to be seperate from regular items however, for convenience sake. I kinda want to make my own but since I know nothing whatsoever about coding, even a rough template to get me on the right track would be appreciated. Thanks guys. :)
Stolen my idea about the rpg academy, I see. And dammit, I was eventually gonna make that game...Anyway, you might be able to do this with Zer0's book script and a common event called by an item.
No way man, this is specifically for cutscenes. :haha:
But if you'd like to check it out I can send you what I've got.
I kinda figured I wasn't the first one to come up with such a story though.