Chaos Project

RPG Maker => Resources => Resource Requests => Topic started by: G_G on February 27, 2011, 03:45:00 am

Title: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 03:45:00 am
Hey guys, I've got a request that I hope isn't too hard to accomplish. I myself would do it but meh. My spriting sucks. Shading style kind of like this
Spoiler: ShowHide
http://tsgk.captainn.net/sheets/snes/supermarioworld2yoshisisland_koopatroopa-red_sheet.png


Here are the shapes I'm requesting. Shade each shape with reds and have a 1 pixel black border. Thanks guys!
Square
Triangle
Hexagon
Octagon
Circle

Quote from: game_guy on February 27, 2011, 04:12:54 am
Sprites. Lemme be a bit more specific. They will be character sets however you don't have to format it. Each shape needs to be 32x32 with a black border of 1 pixel and colored and shaded with red that follows the shading style of 16-bit esque sprites. If you need more info lemme know.
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 03:55:53 am
the link is behaving strangely.
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 03:57:35 am
Alright fixed.
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 04:09:18 am
are you talking about sprites or icons? i dont quite understand.
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 04:12:54 am
Sprites. Lemme be a bit more specific. They will be character sets however you don't have to format it. Each shape needs to be 32x32 with a black border of 1 pixel and colored and shaded with red that follows the shading style of 16-bit esque sprites. If you need more info lemme know.
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 06:48:42 am
When I tried these out and in my game, I set the shadow to semi-transparent. Of course, you could just edit it out if you so choose.

Spoiler: ShowHide
(http://i760.photobucket.com/albums/xx245/RatatatOG/Floaters.png)
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 09:13:38 am
Those are perfect dude thanks! Anyway I could get that square too? *Levels you up*
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 10:35:27 am
Spoiler: ShowHide
(http://i760.photobucket.com/albums/xx245/RatatatOG/Floaters2.png)

Spoiler: ShowHide
(http://i760.photobucket.com/albums/xx245/RatatatOG/Floaters3.png)

Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 11:42:28 am
Hey thanks man, will definitely use these. *levels up again*
Title: Re: [XP] 16-Bit Colored Shapes
Post by: Aqua on February 27, 2011, 01:09:38 pm
RMXP has its light source coming from the top left, so you might want to horizontally flip those sprites to make the highlights and shadows match where the light is coming from XD
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 01:18:38 pm
Oh yea! Thanks aqua, would have never noticed that. :)
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 01:24:27 pm
<---- is a novice  :^_^':

well G_G i can do that but itll have to be tomorrow. suggestion, use incorrect ones and swap them out later?
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 01:30:31 pm
Nyah its alright, I'll flip them myself. Thanks though :D
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 02:20:25 pm
shazaam!
Spoiler: ShowHide
(http://i760.photobucket.com/albums/xx245/RatatatOG/Floating-Rotors.png)69 :naughty:
  :D


what do you think of these G_G?
Title: Re: [XP] 16-Bit Colored Shapes
Post by: G_G on February 27, 2011, 03:07:52 pm
ooh pretty 8)
Title: Re: [XP] 16-Bit Colored Shapes
Post by: AliveDrive on February 27, 2011, 03:47:43 pm
i modified the image.