Chaos Project

Featured Projects => Advanced RPG Creator => ARC Welder => Topic started by: Ryex on April 09, 2011, 07:20:48 pm

Title: SVN and the editor.
Post by: Ryex on April 09, 2011, 07:20:48 pm
I've noticed that the .metadata directory that Eclipse uses to store project information changes A LOT. there will often be new files and some files will be removed.
as such it is important to make sure ALL these changed are committed.

SVN dosn't seem to want to commit these changes unless told to so in the commit dialog it is important to make sure the the check box next to any files in the editor/.metadata folder are marked no matter what the file's status is, un-versioned or missing it needs to be committed.

I don't know if there is a setting that can make svn do this automatically. but just make sure when ever you've done work on the editor using Eclipse that you commit  all the changes in the .metadata folder.
Title: Re: SVN and the editor.
Post by: Blizzard on April 10, 2011, 04:26:33 am
No, you have to manually set which files are added and which are not. Simply make sure that all files in the commit dialog are versioned. If they aren't, add them.

EDIT: Hey, I am not sure this stuff is supposed to be there. I don't think it's project related.
Title: Re: SVN and the editor.
Post by: Ryex on April 10, 2011, 05:13:37 am
it''s all the workspace data... but if It really doesn't need to be there thats good saves a lot of time.

... now that I think about it the only important thing is the python files. every one should be able to maintain their own workspace...
Title: Re: SVN and the editor.
Post by: Blizzard on April 10, 2011, 05:28:06 am
I was just a bit confused since there are folders like plugins in there. o.o;
Title: Re: SVN and the editor.
Post by: Ryex on April 10, 2011, 02:55:57 pm
ah yes, pydev is technically a plugin so is stores all its data under those foldres