Chaos Project

RPG Maker => Tutorials => Topic started by: Spaceman McConaughey on April 25, 2011, 11:16:53 am

Title: [XP]BABS HUD Coloring & Tweaks
Post by: Spaceman McConaughey on April 25, 2011, 11:16:53 am
Introduction:
This tutorial will teach you how to change the colors in your BABS game's minimap.

The Process:
1. Open up your game's script editor in RMXP.
2. Open up the second part of Blizz ABS.
3. Search for this "Creates the minimap autotile for passability."
4. Now, you are going to want to edit the lines of code inside of the ( ) symbols:
    def _minimap_autotile
     b = Bitmap.new(24, 32)
     c1 = Color.new(191, 191, 191)
     c2 = Color.new(255, 255, 255)

The ones you want to edit, are:

     c1 = Color.new(191, 191, 191)
     c2 = Color.new(255, 255, 255)

c1 controls the minimap autotile color, so if you want it to be another hue, change the values there.
c2 controls the minimap autotile border color, so if you want it to be another hue, change the values there.

Something important to know is that the numbers you see go in this order: red, green, blue. Look below for an example.
     c1 = Color.new(191, 191, 191)
     c2 = Color.new(255, 255, 255)
      c1 = Color.new(0, 102, 255)
     c2 = Color.new(119, 187, 51)

This would be an example if you wanted a blue map autotile with a faded green border.

And now you're done!
Extra Information:
Well, it may not seem the bets it can be, I bet. I am sleep deprived at the time of writing this up. :o
This is my first tutorial. Hope it helped you, anyways. :)
Title: Re: [XP]BABS Minimap Coloring
Post by: G_G on April 25, 2011, 11:50:11 am
Nice. You should turn it into a "Blizz-ABS Coloring" Figured out how to change the colors of the Bar hud and whatnot.
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: Spaceman McConaughey on April 25, 2011, 12:34:09 pm
I figured out where the bar gradients are controlled, just need to find out where their colors are and I'll edit the first post.
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: winkio on April 25, 2011, 12:52:19 pm
part 2 lines 603-983 are where all the Blizz-ABS bitmaps are defined.
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: Blizzard on April 25, 2011, 02:37:53 pm
HURR HURR HURR
Somebody figured it out. xD
Yes, I actually added these kind of things in Blizz-ABS. You could call them unofficial options.
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: Spaceman McConaughey on April 25, 2011, 05:16:48 pm
lol

Also, whenever I have this tutorial complete, you think it could please be moved to the database? :3
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: Blizzard on April 25, 2011, 05:30:46 pm
Sure. That goes without saying.
Title: Re: [XP]BABS HUD Coloring & Tweaks
Post by: karldaylo on April 25, 2011, 10:26:35 pm
Thank you tuggernuts :) lol i never thought you would post it on forums ... anywas// thanks again :D