Chaos Project

RPG Maker => RPG Maker Scripts => Topic started by: ShadowIce on May 31, 2011, 04:19:26 pm

Title: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: ShadowIce on May 31, 2011, 04:19:26 pm
Hi all. I, and I'm sure SO MANY others are having a problem with being able to shut off the weather system completely before transporting to another map..  :facepalm:

Can someone PLEASE help me fix this?

THANK you!
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: PhoenixFire on May 31, 2011, 04:40:56 pm
Now, this isn't a perfect solution, but just a thought.. Is there a way to do a script call to disable the script, transport the character, and the, in the same event, do another script call to re-enable it? I don't use VX, nor am I a scripter, but, maybe it's a possible starting point? I know some scripts have a call to disable them when needed, so, if that script does, I would look into that option..
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: The Niche on May 31, 2011, 05:00:55 pm
Is MAWS a VX script? Not questioning your intelligence or anything, I just thought it was xp.
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: Blizzard on May 31, 2011, 05:33:06 pm
It's for both apparently:
http://forum.chaos-project.com/index.php?topic=5710.0
http://forum.chaos-project.com/index.php?topic=5812.0
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: ShadowIce on May 31, 2011, 05:37:15 pm
@Blizz, do u know whats going on here?
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: Blizzard on May 31, 2011, 05:39:50 pm
It's possible that there is a bug in the code that doesn't handle destruction of sprites properly while the system is on. You should post more details on what exactly happens including any possible error messages.
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: ShadowIce on May 31, 2011, 05:52:46 pm
Ok. Here's the glitch:

this is the transfer event i used:

Spoiler: ShowHide
(http://img820.imageshack.us/img820/1456/transferevent.png)


this is the script glitch:

Spoiler: ShowHide
(http://img32.imageshack.us/img32/8366/mawsglitch.png)


And this is the error line:

Spoiler: ShowHide
(http://img803.imageshack.us/img803/5615/errorline.png)


And FINALLY, here's the script:

Spoiler: ShowHide
http://pastebin.com/VhHHuQPV (http://pastebin.com/VhHHuQPV)


thanks for the help! :)


Just a friendly reminder to please place images within spoilers.  - Zer0
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: ForeverZer0 on May 31, 2011, 06:02:04 pm
The line

for image in @flame_meteor_bitmaps
 image.dispose
end


The @flame_meteor_bitmaps should be @flame_meteor_bitmap, without the "s" on the end.
Simply delete the "s".
Title: Re: Problem with MAWS & transporting (Modified Advanced Weather System)
Post by: ShadowIce on June 01, 2011, 08:03:47 am
(http://img11.imageshack.us/img11/8207/mawsglitch2.png)