This is actually something I made a some time ago, but never released. It is pretty simple, it allows you to split large tile sheets into individual files. Essentially does the same thing as this (http://pastebin.com/QfLBW2ZW) script I wrote, except it has some additional file formats for output and a GUI. My plan back then was to include the "combining" feature, but I never got around to it, hence the program was forgotten about and I never posted.
- Splits large spritesheets into individual files in the blink of an eye
- 6 supported input/output formats: PNG, JPEG, GIF, Icon, TIFF, and Bitmap
- Can split file using either width and height of tiles, or by number of rows and columns
- Easy to use interface
- Awesome icon
ImageSplitter.exe (http://dl.dropbox.com/u/20787370/Applications/ImageSplitter/ImageSplitter.exe) (178 KB)
Requires Microsoft's .NET Framework (http://www.microsoft.com/download/en/details.aspx?id=19) 2.0 or higher.
Credits and Thanks
I will likely not be updating this project at all, unless it is an overlooked bug that renders it unusable. If you do find such a bug, please let me know.
I lied. I added a progress bar real quick and have the conversion on a separate asynchronous thread now. This will keep the application from locking up during a large conversion.
I installed it, made a few test and it's working fine. A very usefull tool that save a lot of time splitting tilesets using pant.net/photoshop, etc...(is now in muy RPGmaker tool folder).