Chaos Project

RPG Maker => RPG Maker Scripts => RMXP Script Database => Topic started by: bigace on December 27, 2012, 03:20:58 am

Title: [XP] Bestiary
Post by: bigace on December 27, 2012, 03:20:58 am
Bestiary
Authors: Bigace360
Version: 3.1
Type: Enemy Catalogue Display
Key Term: Player / Party / Troop Add-on



Introduction
This script will allow your characters to retrieve information about enemies they gained during battle.



Features




Screenshots

Spoiler: ShowHide
(http://i781.photobucket.com/albums/yy94/Bigace360/bestairy01_zpsc873282d.png)
(http://i781.photobucket.com/albums/yy94/Bigace360/bestairy02_zpsf65f1b3a.png)
(http://i781.photobucket.com/albums/yy94/Bigace360/bestairy03_zps4b3582a4.png)
(http://i781.photobucket.com/albums/yy94/Bigace360/bestairy04_zps80a2d334.png)




Script
(http://i781.photobucket.com/albums/yy94/Bigace360/DownloadBar.png) (http://bigaceworld.wordpress.com/rgss/custom-scenes/ace-scene_bestiaryrmxp/)



Instructions
Inside the script in the first comment.



Compatibility
Requires Scene_Base (http://bigaceworld.wordpress.com/rgss/utility-scripts/ace-scene_basermxp/)

This is an Advisory for those of you using multiple scripts. If you are using other scripts that rewrite the same classes or methods as this one, there may be a conflict and things will work incorrectly in unpredictable ways.

This script automatically adds itself to the default menu if you turn that feature on in the module.



Credits and Thanks




Author's Notes
If you have any suggestion to add to the Monster Album, don't hestitate to ask. But just know that there's a chance that it won't be added.
Title: Re: [XP] Bestiary
Post by: bigace on January 31, 2013, 08:45:04 am
v3.1 (01.22.2013)
‚óŹ Fixed command menu issues with ACE Menu System