Chaos Project

RPG Maker => Tutorials => Tutorial Requests => Topic started by: Flamesora on June 03, 2010, 05:33:12 AM

Title: Questbook in my items
Post by: Flamesora on June 03, 2010, 05:33:12 AM
 I check like every quest script and it requires you to talk to a person to view your current quest.I want a questbook item like in other rpg games you go to your item screen and open your questbook to view the available quest and current quest your doing. please somebody tell me a tutorial or give me a demo .thank you.
Title: Re: Questbook in my items
Post by: Silentknight72 on June 03, 2010, 05:42:32 AM
wait, i think i have one in my archive...
Title: Re: Questbook in my items
Post by: Flamesora on June 03, 2010, 05:50:27 AM
can you please give me a download link :D .. please and thank you.
Title: Re: Questbook in my items
Post by: Silentknight72 on June 03, 2010, 06:14:09 AM
(click to show/hide)
Now, Make an Item called questbook.
then, make a common event.
put a script on the Common Event:
$scene = Scene_QuestBook.new
Then, put the common event in the item.
To make Quests;
find Scene_Title in the script.
put all quests below
   $game_questbook = Game_QuestBook.new()
and it's comments
Quest template:
Code: [Select]
quest1 = Game_Quest.new("Quest title", "Location", "Presenter", "gold/item/exp/none",0/<gold amount/item id/exp amount>, "Task")
Title: Re: Questbook in my items
Post by: Flamesora on June 03, 2010, 06:19:05 AM
THANK YOU  8) ill try this out after i eat my asian food
Title: Re: Questbook in my items
Post by: ForeverZer0 on July 07, 2010, 03:48:29 AM
Check out my new CMS... 8)
Title: Re: Questbook in my items
Post by: Silentknight72 on July 07, 2010, 06:30:36 AM
How did your CMS go here?
Title: Re: Questbook in my items
Post by: Dweller on July 07, 2010, 07:02:20 AM
Quote
How did your CMS go here?

Quote
Features

    * Optimized code to only create windows as needed, which means less lag.
    * Animated windows.
    * Clean, simple interface
    * Custom save system built-in, with easy compatability for any scripts that may use aliased methods of Scene_Save and Scene_Load.
    * Options menu with many configurable options including Font, Shaded Text, Gradient Bars, Windowskins, Window Opacity, Volume, SFX, and more.
    * Displays game time on menu, using either CCTS or ATES.
    * Built in quest manager. (Based off of game_guy's Quest script)
Title: Re: Questbook in my items
Post by: ForeverZer0 on July 07, 2010, 11:20:06 PM
@dwellercoc Thank you.
Title: Re: Questbook in my items
Post by: SBR* on July 08, 2010, 08:22:45 PM
You could've also used your old quest script, and use the quest script call in a common event that is activated when using the item.