I'm not talking about this.
what I want is I want to use "XP map editor", but with "VXA database editor" (since imported XP map is a bit glitchy unlike default RGSS1 Tilemap class)
also, it's too inconvenient, (creating XP map, importing to VXA project, set events in the VXA map editor => 3 steps for every map created / edited)
what I want is I want to use "XP map editor", but with "VXA database editor" (since imported XP map is a bit glitchy unlike default RGSS1 Tilemap class)
also, it's too inconvenient, (creating XP map, importing to VXA project, set events in the VXA map editor => 3 steps for every map created / edited)

