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Messages - Kamel

1
RMXP Script Database / Re: [XP] Blizz-ABS
June 02, 2011, 05:31:49 am
I have problem with one my beam skill
This is my spriteset:
Spoiler: ShowHide

and this is how it looks in the game:
Spoiler: ShowHide


Other my beam skill works right, but this doesn't...
Name is correct. What can be wrong?


In Config in Items, I checked "drop sprite"
In part 1 I have this:
def self.drop_sprite(id)
      case id
      when 1 then return true # Small Potion

But in the game I don't see this sprites on the ground after killing enemy
How this spriteset should look?
2
Name of this image should be like name of skill in ur database
3
RMXP Script Database / Re: [XP] Blizz-ABS
May 28, 2011, 04:55:47 am
Oh yea
You saved my ass...
I can be your slave, if u want to, my Lord


@down
ok  :P
4
RMXP Script Database / Re: [XP] Blizz-ABS
May 26, 2011, 04:11:52 am
Hey,
Could I set a condition in my event, that I can use an item on the enemy, only if the enemy has less than, e.g. 40% life? or if it is easiest, enemy is dead? (corpse is lying on the ground)
I would like to use a part from script here (I have babs)- where can I find this condition?
5
General Discussion / Re: Screenshot Thread
May 24, 2011, 04:25:28 am
Heeeeeeell yea ! Thanks a lot


What about icons? Can they be 32x32 ?



@game_guy
ok, thanks
6
General Discussion / Re: Screenshot Thread
May 23, 2011, 06:00:23 pm
Hmm... so, can I use any size? There is no required sizes?
7
General Discussion / Re: Screenshot Thread
May 23, 2011, 02:56:05 pm
I don't want to creat new topic, so what is the biggest charaset template?
I mean something like that:
Spoiler: ShowHide

The biggest one, which I found has 384x384 size. Are there bigger?
8
RMXP Script Database / Re: [XP] Blizz-ABS
May 18, 2011, 11:12:30 am
After taking a loot, corpses disappear. Can they not disappear?


What is "damage formula" in Blizz-ABS? How could I calculate damage?
"damage formula" -I mean, for instance, Dmg=Atk+Power-Enemy Def or whatever, u know...
9
RMXP Script Database / Re: [XP] Blizz-ABS
May 17, 2011, 09:05:34 am
Right! I set width to 44 and it is better, thanks a lot!
10
RMXP Script Database / Re: [XP] Blizz-ABS
May 17, 2011, 06:52:54 am
I have a problem with spriteset of Beam Skill.
As u know, in the instruction there is:
"Beam skills use a special type of spriteset.
Only the image of the beam facing down is needed, Blizz-ABS will create rotate the image when necessary."
When an Actor is facing down or up, everything is ok. Problem is when actor is facing at left or right, as u see on a screenshot:



And here is the spriteset of this skill:
Spoiler: ShowHide


I don't know the right position...
Maybe the image should be smaller? Dunno...
Help me, pleeeeeaasssee!
11
Script Requests / Re: [XP] Taking Corpses
May 17, 2011, 06:41:11 am
Maybe someone wants to have fun with this and could show me even screenshot of this event?
12
Script Requests / Re: [XP] Taking Corpses
May 17, 2011, 04:43:34 am
Hmm... why not  :P but how to set this that an actor have to came to corpse, have to be near corpse?
Also, which option  can set this % chance? I can't find it

Thanks for answer
13
Script Requests / [XP] -
May 17, 2011, 03:14:10 am
-
14
RMXP Script Database / Re: [XP] Blizz-ABS
February 27, 2011, 12:08:13 pm
Good job ! Thanks for this ABS.

I started work with RM XP and i have few questions.
I don't know how to name images, mainly I mean these with animation.
1. I want to create a skill animation for enemy attack - how I should name this image? Will it be all right: "enemy.name_atk1" or "enemy.name_skl1" ?

2. What template should I use for Fullscreen skills?

3. I am learning how to make skills and I have a problem. When I am using this skill i have this:

and very quick after that is this:

How to get rid of this white background? Maybe should this background be clear?

4. What does mean a Projectile Speed? I have here "3".

5. Here is a Loot system, so where can i change items, which enemy drops?

Please help me... I will be greatful a lot.