Ok this may sound hard but it may be possible and would be great addition to any rpg game.
I'm talking about combo attacks. The system would be pretty simmiliar to Legend of Dragoon battle system.
What im thinking of is -
When you attack with normal attack the script checks what weapon u use
You can set a combo for every weapon (by weapon id etc)
Combo would consist of skills which user have to create for every attack in that combo.
Now
When you finally attack, the first skill will be executed instead of attack and if you succesfully push button displayed on screen in time (it will be quick time event)
then script execute second skill in that combo afterwards. If you don't push the button in time, the attack will end.
So
Lets say i have Iron Sword, which have skill chain called Triple Slash
Skills are
Triple Slash which will damage for 25% dmg
Triple Slash 2 for another 25% dmg
and Triple Slash 3 which will damage 100% and give status poison
I'll attack and script execute Triple Slash 1, in meantime button for Left Directional Key will pop up. If i will be quick and push it in time, it will execute skill Triple Slash 2, poping up another button, this time Right Directional button, and again, if im quick and push it, it will execute Triple Slash 3, doing 100% damage and poisoning enemy, if not it will only deal 50% dmg.
I hope any skilled scripter will take this
I would apreciate that
(the buttons can use images from Picture folder and you need to push them, not click on image)
I'm talking about combo attacks. The system would be pretty simmiliar to Legend of Dragoon battle system.
What im thinking of is -
When you attack with normal attack the script checks what weapon u use
You can set a combo for every weapon (by weapon id etc)
Combo would consist of skills which user have to create for every attack in that combo.
Now
When you finally attack, the first skill will be executed instead of attack and if you succesfully push button displayed on screen in time (it will be quick time event)
then script execute second skill in that combo afterwards. If you don't push the button in time, the attack will end.
So
Lets say i have Iron Sword, which have skill chain called Triple Slash
Skills are
Triple Slash which will damage for 25% dmg
Triple Slash 2 for another 25% dmg
and Triple Slash 3 which will damage 100% and give status poison
I'll attack and script execute Triple Slash 1, in meantime button for Left Directional Key will pop up. If i will be quick and push it in time, it will execute skill Triple Slash 2, poping up another button, this time Right Directional button, and again, if im quick and push it, it will execute Triple Slash 3, doing 100% damage and poisoning enemy, if not it will only deal 50% dmg.
I hope any skilled scripter will take this
I would apreciate that
(the buttons can use images from Picture folder and you need to push them, not click on image)


