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Messages - kmart002

1
Script Requests / Re: [XP] A couple Script Requests...
November 13, 2012, 03:41:37 pm
Anyone willing to help? I could really use these scripts. Btw I found a summon feature, so weapon leveling and proficiency scripts would be helpful...
2
Yes the discard thing is fixed, and the paragraph thing is fixed as well. There's one more problem lol when I get an item, go into the menu to look at it, it'll show the name/stats/etc. When I go out of the menu back to the game, then go into the menu AGAIN, the name of the item disappears
3
Also, I used the maximum amount of writing in the description for an item, but when it shows in the item menu, it's cut off. any way to separate it with more lines, or paragraph?
4
RMXP Script Database / Re: [XP] Hunger/Thirst
November 07, 2012, 07:09:45 pm
Hey I love your script, but I don't know where to put the HUD cause I already have a different HUD. Could it maybe be a stat instead of a bar? I have this script that allows switching on the party leader, could you make the hunger/thirst bar for only the party leader instead of the whole party? Either way works.
5
With the discard feature...when I click to discard, but then I just exit out without discarding, the game freezes, I don't know if that's a script problem or the game itself.
6
Script Requests / [XP] A couple Script Requests...
November 06, 2012, 01:12:08 am
Hey everyone, I've been working on a game of mine for a long time now, adding in new scripts and all to make it the best it can be, but I'm still falling a bit short on some mechanics, and hopefully someone out there can help me.
Some mechanics I would like to request (if they exist, cause I don't think anyone would specifically make ME a script lol) are:
1. Summoning characters to help you (I had one before but I accidentally deleted it, it had the ability to summon someone, have specific music play when they enter, how many turns they'd stay in for, if the summoned would be added to the party (or the party would reduce to the summoner and summoned for the amount of turns took place). I already had two summon characters, and I really want this script back :(
2. Weapon Conditions (they can break, like Oblivion). One person posted it, but his file is corrupt, so I can't get the script, if there are any others, please let me know.
3. Weapon Leveling (again, one person posted this but it's uncompatible with like everything lol). If there are any other scripts like this, let me know. It gives each individual weapon a level, so when you use it, the attack/critical/accuracy increases slightly as it levels up.
4. Real-time Battle System (that's compatible with a side-view battle system). This one isn't required, but I'd much like the side-view battle system to be real-time.

I don't know anything about scripting sadly to make my own :/
7
Haha yes that's it. Thanks a ton, this script is fucking awesome.
8
I just tested it and I had 4 Potions in my inventory, clicked discard and it discarded them all.
9
Have you fixed the discard problem yet?
10
Alright cool. And one last thing, can I change the option to be able to equip weapons/armor from the item screen? Cause I put another script in that makes it that you need to be a certain level to equip certain weapons/armor. In the equip menu it works, but I can equip those weapons/armor no matter what in the item menu.
11
Hey, I have no technical problems with the script, but for some reason, when I equip the skill I want in the menu, it doesn't stay equipped. Like right after I equip it and go to the skills menu, it's visible, but the second I move, and I look back into my skills menu, it's gone. Any ideas? Or am I just a noob haha
12
Also, if I have two potions, and I choose to discard 1, it'll discard both. Unless there's a way to make each potion stand out individually instead of stacking with each other to only take up one inventory slot, which I don't know how to do
13
Hey LiTTleDRAgo, I love your script and everything, the only problem I'm having is the armor. When I try to select it, it states:
Script 'Items Menu' line 694: NoMethodError occurred.
undefined method 'element_set' for #<RPG::Armor:0x7b80d08>

This happens with whatever armor I try to choose. Any suggestions?