Hey everyone, I've been working on a game of mine for a long time now, adding in new scripts and all to make it the best it can be, but I'm still falling a bit short on some mechanics, and hopefully someone out there can help me.
Some mechanics I would like to request (if they exist, cause I don't think anyone would specifically make ME a script lol) are:
1. Summoning characters to help you (I had one before but I accidentally deleted it, it had the ability to summon someone, have specific music play when they enter, how many turns they'd stay in for, if the summoned would be added to the party (or the party would reduce to the summoner and summoned for the amount of turns took place). I already had two summon characters, and I really want this script back

2. Weapon Conditions (they can break, like Oblivion). One person posted it, but his file is corrupt, so I can't get the script, if there are any others, please let me know.
3. Weapon Leveling (again, one person posted this but it's uncompatible with like everything lol). If there are any other scripts like this, let me know. It gives each individual weapon a level, so when you use it, the attack/critical/accuracy increases slightly as it levels up.
4. Real-time Battle System (that's compatible with a side-view battle system). This one isn't required, but I'd much like the side-view battle system to be real-time.
I don't know anything about scripting sadly to make my own :/