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Messages - Someone

1
RMXP Script Database / Re: [XP] Blizz-ABS
July 20, 2013, 04:59:15 am
Quote from: Wizered67 on July 19, 2013, 08:09:46 pm
I just so your last post so I have no idea about the context of your issue, but there is generally a problem with setting a variable to false on one line in a script command. Try doing
$game_system.defend_button = 
false



Thanks, that worked.
I'll try downgrading to 2.84, maybe that will fix my other issues...

EDIT: YEP.
So on 2.85, the "On Death" trigger will loop indefinitely for me.
In 2.84, the "On Death" trigger will only run once.
Does anyone else have the same issue?
2
RMXP Script Database / Re: [XP] Blizz-ABS
July 16, 2013, 05:02:53 am
Quote from: KK20 on July 15, 2013, 02:08:40 pm
It sounds like you want to generate an entirely new event over the enemy then. OR rename the enemy event so that it's no longer an enemy (i.e. remove the \e[id]) when it dies.


Doing so freezes the game.
I must be doing something wrong, I'm sure I've made an event like this before somewhere.
I'll try to dig that up.

Edit: I copied in the exact same event and it still freezes up.
Double Edit: Attempting to run certain scripts freezes your character as well. This one:
Quote$game_system.defend_button = false


Does Config 2.84 still work with Blizz 8.85? That be might the cause of my first problem. (defend_button = false was always broken in 8.84 though)
3
RMXP Script Database / Re: [XP] Blizz-ABS
July 15, 2013, 01:20:30 pm
Yeah, but the enemy is supposed to leave behind a corpse that the player can interact with. That'd get erased too.
And "Erase Even" does not actually help. Pressing space still reopens the textbox immediately.
Same happens with everything else. (Including sound. Ouch)

And I still have the issue where enemies decide to just stand competently still and let themselves be mauled.  :^_^':
This happens when they try to get to an enemy that they can't reach.

I'm not using any other scripts btw.
4
RMXP Script Database / Re: [XP] Blizz-ABS
July 14, 2013, 01:28:01 pm
Hello!
Trigger:Death is acting weird for me.
It will trigger anything below it in an eternal loop.
I tried using switches to stop this, but that won't work.

For Example, a character is supposed to say "noes" when he dies.
The dialogue box will keep popping up forever.
5
RMXP Script Database / Re: [XP] Blizz-ABS
March 27, 2013, 02:51:17 pm
No, I ment moving freely.
So players/enemies can attack and dodge at the same time.
6
RMXP Script Database / Re: [XP] Blizz-ABS
March 27, 2013, 02:11:30 pm
Is there a way to allow the player & enemies to move while attacking?
7
RMXP Script Database / Re: [XP] Blizz-ABS
March 17, 2013, 07:59:07 am
Let me rephrase that:
Sometimes, enemies will stop moving and do absolutely nothing making them very easy to kill.
Characters in my part might do this too.
8
RMXP Script Database / Re: [XP] Blizz-ABS
March 08, 2013, 08:06:36 am
1-Is there perhaps a way to make enemies smarter?
As of now, you can just push some of em into a corner and keep whacking your melee weapon. They'll give little/no resistance.

2-Some enemies use the "actions" AI, but this doesn't help much. (They just fly around randomly and seem to hit the player even less, if anything)

3-Also, some monsters I use NEVER seem to use their skills? (Unless it's their only attack)

4-Is there a way to make "Defend" less effective or disable it entirely?
9
RMXP Script Database / Re: [XP] Blizz-ABS
February 21, 2013, 10:18:15 am
Umm, I want 3 teams. The Player is on team 1, but team 2 & 3 are supposed to fight each other as well.  :wacko:
However, they cause crashes if they do that.
10
RMXP Script Database / Re: [XP] Blizz-ABS
February 20, 2013, 03:54:07 pm
Looks like I got a genuine error this time:
QuoteScript 'Bliss_2' line 2054: NoMethodError occurred.

undefined method 'exp=' for #<Game_Enemy:0x983ba60>

This happens whenever an enemy kills another enemy that'd give experience.
If an enemy kills an enemy who grants 0 experience, then nothing bad happens.
I am using the "Bonus" xp setting.

On a side note, is it possible to make certain alignments immune to player attacksL
11
RMXP Script Database / Re: [XP] Blizz-ABS
February 19, 2013, 03:28:08 pm
The line that contains the error:
Quote(1...Config::MAX_PARTY).each {|i| @actors.push(Map_Actor.new(i))}


EDIT: Updating the thing to the latest version of the script fixed the issue. Figures. 

:facepalm: X 2 COMBO
12
RMXP Script Database / Re: [XP] Blizz-ABS
February 19, 2013, 12:09:29 pm
I have a problem too.
I've been using this to make a game, but when I try to start a new game, it now gives me the following error:
Quote from: ErrortrololololoScript 'bliss_2' line 2229: NameError occured.

uninitialized constant BlizzABS::Processor:Map_Actor


I have no idea what is causing it. I tried re-installing the 2nd part of the script in case I change something by accident, but it's no use.  :facepalm:
13
RMXP Script Database / Re: [XP] Easy Party Switcher
October 22, 2012, 08:27:42 am
Quote from: Ezel Berbier on October 21, 2012, 12:43:44 pm
Try this out:
Spoiler: ShowHide
*snip*


It's working now!  :D
Thanks guys.
14
RMXP Script Database / Re: [XP] Easy Party Switcher
October 21, 2012, 12:06:56 pm
The script is exactly the same as the script in the downloadable demo. I'm nor running any other scripts.
But as I mentioned before, the downloadable demo isn't working properly for me either.
15
RMXP Script Database / Re: [XP] Easy Party Switcher
October 21, 2012, 06:51:52 am
EDIT: I tried that, but the code is just being ignored now.  :(
EDIT2: The not available command seems to work a little bit. The N/A characters can't be placed in your party, but they don't appear to be greyed out.
16
RMXP Script Database / Re: [XP] Easy Party Switcher
October 21, 2012, 05:41:17 am
Quote from: Ezel Berbier on October 20, 2012, 09:37:58 pm
Can I see the exact syntax that you are using?

Sure, I took a screenshot:

This gives me an error. Replacing the [006] with just [6] removes the error and makes it do absolutely nothing instead.
17
RMXP Script Database / Re: [XP] Easy Party Switcher
October 20, 2012, 11:05:43 am
I'm having a bit of a problem here.
I installed the script, and it seemed to work. BUT the .disabled_for_party thing is not working for me. It says I've got a Syntax error.
Also, the "unavailable" function doesn't appear to be working either. It doesn't give an error, it just doesn't work.  :'(

I checked out the demo that you've provided, but the script is broken there as well. It opens the party interface, but all characters are available all the time. And according to Siegfried, they shouldn't be.