Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Skitzen

1
IT was a script error. My friend, who helps me out a bit accidentally edited a few lines of code. I modified it and now it works fine.
2
lol Sorry not going to make a demo due to kinda busy with things right now.

Not really any hate towards you. Just annoyed because you didn't understand the problem last time and this time it's probably a simple script error.
I'm just going to go back and see what is wrong in the script itself and fix it myself.
3
Okay well I can't really give you a demo when my game is already pretty large..
4
All my other scripts have nothing to do with the party. And my game has over 10 actors. So It can't be that there is no 4.

I did get the script from the demo too.
5
$game_actors[4].disabled_for_party = true
6
The character(s) whom of which I don't want shown,
7
Quote from: Blizzard on May 18, 2013, 06:28:01 pm
What is the exact script call that you are using?


$game_actors[ID].disabled_for_party = true
:/ I don't have anyone locked for the party or forced a position.
8
I keep getting a "NoMethod Error" everytime I have a disabled actor for party. I don't want them shown at all in the switcher menu.

It says: "undefined Method 'diabled_for_party=' for NilClass"

Any help?
9
RMXP Script Database / Re: [XP] Easy Party Switcher
March 28, 2013, 10:38:05 pm
Quote from: KK20 on March 28, 2013, 10:30:30 pm
I apologize for misunderstanding you then. It wasn't until that last post that I finally get what you mean.

After looking into it more, the edits you require are mostly (at least 95%) outside of this script. And there are a number of changes that need to be made as well (e.g. selecting actor targets, treatment of EXP, items and skill targets, definition of loss, etc.).

I'm curious how this system of having 9 party members with you at once but only having 4 fight at a time works in theory.


Sorry If I hadn't explained it enough.
Yeah I figured it would be a lot of work. I was thinking of possibly taking the japanese script I had that does limit the battle size and trying to add/combine parts with the Blizzard script.

I just wanted to know if Blizzard would know of a way to do it.
10
RMXP Script Database / Re: [XP] Easy Party Switcher
March 28, 2013, 09:49:17 pm
Quote...

Did you look at the demo and tried it fully? Did you notice that you can have 8 party members in reserve when changing members around? Did you then, after playing the demo, look at the script itself within the demo and notice MAX_PARTY equals 4?

All confusion aside, MAX_PARTY should really be MAX_PARTY_SIZE. It doesn't mean HOW_MANY_PARTY_MEMBERS_DOES_YOUR_GAME_HAVE.

I'm not retarded or a noob I know what this is^ :facepalm: I do a lot of scripting for my game.

.... I would rather Blizzard answer my question as you clearly do not know what I am meaning.
I know how to change the damn max!!!! I have it at 9. I WANT the max to be at 9. This is how the story goes adding the characters. I want the player only to be able to have 9 at a time.
I have more party members later in my game.
And no matter HOW MANY I can have the BATTLE still bugs!
The issue is about the BATTLE not the general party. The battle bugs and makes everyone displayed.

I want there to be 9 people in the party. AND at the /same/ time I want only 4 displayed /in/ battle

Please if you don't understand what I am asking, just stop.
11
RMXP Script Database / Re: [XP] Easy Party Switcher
March 28, 2013, 09:41:11 pm
QuoteThe point is to leave it at 4.


....... Then there is no use for a party changing script....
(Like I said in my first post) I want to be able to have 9+ party members (Which I know how to do!)
The /Problem/ I said I was having is that in battle if I have 9 members or more the battle works weird and characters +4 will not show up on the screen.
Making the MAX party 4 would be stupid because the point of using a large party script is to have more than that...
In my first post I stated that I found another script which makes it limit the battle party to 4. While still having a party of 9.
But that script doesn't work outside of battle for party switching like this one.
12
RMXP Script Database / Re: [XP] Easy Party Switcher
March 28, 2013, 09:30:54 pm
QuoteDid you change the constant MAX_PARTY to something higher than 4?


Yes I did.. But if I do that it makes the BATTLE bug. I need something that makes the max 4 when you are /IN/ battle..
13
RMXP Script Database / Re: [XP] Easy Party Switcher
March 28, 2013, 08:41:42 pm
I love this script!

Just one question though.. I want to be able to have 9+ party members, but make the max /in/ battle only 4. As having more than 4 in battle makes the battle bug.
Even with no extra script for the battle, it will still bug out.

Is there anyway to do this? I found in the one KGC script they had a Max_Battle member = 4 but that script did not work for what I needed and killed my menu script.
I'm usually good at adjusting scripts, but I didn't want to just edit yours without asking and I'm not sure how to go about it.

Thanks so much if you can help! :^_^':