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Messages - rpg_newbie

1
Getting this on starting the demo:

Script 'DTLS - V2.05' line 826: SystemStackError occurred.
stack level too deep
2
Yay, so the switches went where I put them on my own, too. Thanks for the update.

I do have another question though... Is there a way to introduce a timeskip/manually change the time? (For example for sleeping or skipping the night when no lantern is available.) Thought maybe AddHour/Day/etc were for that but they error me out. Whatever else I try manually also results in nil errors.

Edit: I guess it was because of the attributes in the time class. So hopefully changing those doesn't break the script in some other process.
3
Ah yea, in the dark room map loading a save from AFTER switching the light on also breaks it with the old error on line 32. So maybe it didn't get resolved...
4
Sweet. Thank you.

Edit: I'm trying to figure out how to set NIGHT/DAY/... switches that I could use outside the script... Not seeing anything built in. Is there a better place than Frame_Update to put such a thing in?

Also, the time window is always visible even if you set it to false. I assume cause of the && in here.

if $game_system.activate_time_window == false && $game_system.activate_time == false
     @time_window.visible = false
5
Seems to fix the save issue. Good job!

Edit: Actually saving on the beach map still seems to be broken. I guess it's cause of the Avancement scene variable and multiple pages in the lighting event (EV001).

Example:
AFTER getting the flashlight when I load a save from BEFORE getting the flashlight I get the following:
"line 172: NoMethodError occurred undefined method 'width' for 0:Fixnum"

I actually got another error like before applying the fix on some reload but I can't replicate it now. Loading a save from after getting the flashlight does not reset the protection on trees.
6
Well, with my limited scripting skills to figure the issue out/fix it I'm not going to waste my time decorating my own maps with something that breaks the original demo. (I am disappointed cause the results in the demo look very pretty.)

After quitting and re-launching the game, loading any save I made crashes the demo.
7
It really seems to break the save system. :( Such a shame.

"Script 'Dynamic Lights Version 3.0' line 32: NoMethodError occurred

undefined method 'lums' for nil:NilClass"

On loading save from the map after the beach. Crashes in other areas as well.
8
What I could figure out works awesome! Thank you very much. One thing though: the fire switch causes a crash in the original demo.

> Script DTLS - V2.01 line 1117: TyperError occurred. nil can't be coerced into Fixnum

Is it just me? F me. Would be awesome if someone could help me with this.