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Messages - JayRay

1
Blizzard, that's EXACTLY what I was going with. I mean, I can still keep the old DLL there as an OLD and an OLD setup with the basic scripts and such for later. but I definitely think I'm ready to jump to XPA globally. Haven't found any tilemap rewrite issues, panoramas and fog are working fine, pictures work well... No problems to report, I just get sick and tired of having to replace each time, so yeah, going to change it in the system directory instead.

Thanks for everything.
2
so, and sorry if this is a topic that's been dead for a while... if the Editor is rewriting your .ini file with RGSS104E.dll... isn't it doing that from a default source? I'm not sure but I think I found one of those sources in

C:\Windows\SysWOW and again in C:/Program Files (x86)/Enterbrain

Now... I don't know if I really WANT to make the full jump to have all my RMXP projects use the new engine, but... here's my thought. Going in and renaming that RGSS301.dll to RGSS104E or RGSS102E in sysWOW or the Enterbrain Program Files directory,  and THEN create a BASIC implementation, just the scripts you need for this, the one map, and then adding the .rxdata you get from that to Enterbrain's data/system folders.

This way, you have exactly WHAT scripts you need at the onset, and when you click in the editor, and it goes and rewrites your RGSS301 with the one it has from the default source, it is rewriting with what YOU already changed.


I think this would be ideal for people who are ready to just make that big jump over to XPAce.