Sorry for bothering. I realized now that what I'm talking from is working right as it should and that the behavior I described is something custom in the game I'm converting. Unfortunately the creator didn't put much effort to alias and overwrite methods but rather modified the original classes of the game. I thought I had found all of these changes but now I noticed that was just another... just have to understand in which part of the code the battler images are placed...
...
And here are the screenshots, but they are pretty pointless now:
...And here are the screenshots, but they are pretty pointless now:


