Does anyone have an idea on how to add a speed variable or function to the fantastic script Zer0 posted? I was poking around trying to copy stuff from the GameMap class that had speed for fog scroll, but I just kept breaking things.
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class Bitmap
alias init_font_override_later initialize
def initialize(w, h = nil)
if w.is_a?(Numeric) && h.is_a?(Numeric)
init_font_override_later(w, h)
else
init_font_override_later(w)
end
if TONS_OF_ADDONS::ULTIMATE_FONT_OVERRIDE
if $game_system != nil && $game_system.fontname != nil &&
!$scene.is_a?(Scene_Title)
self.font.name = $game_system.fontname
self.font.size = $game_system.fontsize
else
self.font.name = Font.default_name
self.font.size = Font.default_size
end
end
end
end