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Messages - sirsniffy

1
Hi. I'm using RPG Maker XP and Blizz-ABS 2.84.

(1)Is there a way to make the sprites/graphics bigger without actually drawing them huge? Is there some option to scale the graphics up in size by a percentage? I want the "camera" to be closer to my characters in the game hopefully by making the graphics bigger.

Thanks
2
RMXP Script Database / Re: [XP] Blizz-ABS
December 05, 2010, 09:17:31 pm
Will do! I think I am completely missing something. Thanks!
3
RMXP Script Database / Re: [XP] Blizz-ABS
December 05, 2010, 08:39:57 pm
Quote from: winkio on December 05, 2010, 04:33:47 pm
There isn't any scripting required.  Open up the config app, make the combo, set the animation.  Done.
Okay, I did it, and nothing happened. Do I have to set it as a skill to be able to use it?
4
RMXP Script Database / Re: [XP] Blizz-ABS
December 05, 2010, 04:15:50 pm
Quote from: winkio on December 05, 2010, 04:09:05 pm
Quote from: sirsniffy on December 05, 2010, 02:22:18 pm
I am trying to indirectly make the appearance of combos, since the current combo system doesn't do true combos per button press.


Yes it does.
I am trying to indirectly do it with attack animations and not the combo system. Right now, multiple animations for attacks are randomized. How can I get them NON-randomized. I want them to be sequential with button presses. I am not sure the combo system can do that, and if it can, I don't know how. I am not a scripter, but I can tinker with things if I know where to look inside the script.
5
RMXP Script Database / Re: [XP] Blizz-ABS
December 05, 2010, 02:22:18 pm
Does anyone know which parts of the script controls different animations per attack? Specifically, which part controls the randomness in which the animations are shown?

I am trying to indirectly make the appearance of combos, since the current combo system doesn't do true combos per button press.
6
RMXP Script Database / Re: [XP] Blizz-ABS Battle Music
October 24, 2010, 04:40:57 pm
Any way to adjust the volume in the battle music?
7
I will send it to you. Mediafire is amazingly slow for some reason. When I get it uploaded I will send you the link. Thanks!
8
Hmmm. Here are some screens of my database. I am not holding down the CTRL button to my knowledge. It should be noted that I am using a logitech game controller. Not sure if that has anything to do with it.


Clearly I have these edges X'd off...


But the characters still can walk through everything!

I definitely don't have any terrain tags, or any priority arrows or counter tags in effect. Somebody told me that I may have a glitched program.
9
I am not sure what is happening, but the passability of all my tiles is a mess. In the Database, I have many of the building surfaces marked with an "X", but when I playtest, EVERYTHING is passable. I don't have any type of priority set, or any terrain tags checked off.

Is my system glitched? I don't know what is going on with my tiles. It's a new/non-standard RPGM map that I downloaded.

any ideas?
10
Script Requests / Re: Pick Up and Throw Items Script?
September 14, 2010, 04:45:21 pm
I'm only a casual creator. I can wait until whenever for a worthwhile script. The good thing about you guys' scripts is that they can all usually be incorporated with minimal compatibility issues. I usually leave this board for a few months, then when I come back theres all this stuff.  :)
11
Script Requests / Re: Pick Up and Throw Items Script?
September 13, 2010, 03:04:58 pm
I am using Blizz-ABS. I wanted to have the characters throw crates and objects in the dungeon sequences. There may be enemies around. I think it would have to be scripted actually. Like defining objects, and such. I know nothing about scripting however, I am a sprite making machine! I guess I could try it with events and a lot of sprites.

I'm gonna' try it with events later, in the meantime, if anyone has a script for this pls share.  :D


Thanks Calintz and NIche!
12
Script Requests / Pick Up and Throw Items Script?
September 13, 2010, 02:48:25 pm
Can someone make a script where you can pick up and throw items like in Wild Arms or Super Mario Bros 2? Is such a script even possible or would it be like 1,000+ lines?

thanks
13
RMXP Script Database / Re: [XP] Blizz-ABS
August 14, 2010, 04:08:06 pm
Quote from: game_guy on August 13, 2010, 10:29:17 pm
In the config app, make the spell a charge spell.
I can do this, but I need my AI characters to trigger the spell AFTER the charge animation. Right now any spell that is a trigger spell has one of two outcomes:

(1) Character doesn't do anything, but returns to the caterpillar lineup. i.e...the system appeared to ignore charge configuration completely.

(2) A.I. character executes the skill INSTANTLY but still plays the charge animation afterward.

I want the charge animation to play and THEN the skill to execute. Right now all skills execute instantly.  I set the AI triggers within the games menu, but it still executes skills instantly. I want there to be a small time delay before the skill executes. I will post the section of the code.

module Skills
   
   def self.type(id)
     return [DIRECT, EXPLNone]
   end
   
   def self.combo(id)
     return 0
   end
   
   def self.projectile_speed(id)
     return 5
   end
   
   def self.range(id)
     case id
     when 82 then return 2.0 # Angel Heal
     end
     return 1.0
   end
   
   def self.penalty(id)
     case id
     when 82 then return 30 # Angel Heal
     end
     return 24
   end
   
   def self.frames(id)
     return [3, 3, 3, 3]
   end
   
   def self.charge(id)
     case id
     when 82 then return [CHARGETrigger, 20] # Angel Heal
     end
     return [CHARGENone, 0]
   end
   
   def self.charge_frames(id)
     return [3, 3, 3, 3]
   end
   
Any help is appreciated. Thanks

Please use [code][/code] tags when posting code ~ game_guy
14
RMXP Script Database / Re: [XP] Blizz-ABS
August 13, 2010, 07:55:26 pm
My AI characters are not using Skills properly. I have a skill where if any party member's HP drops below a certain amount, I need the healer to heal them, BUT, I don't know how to program this in the script. I need the character to charge the heal move for a few frames, and THEN let the heal spell go. I don't want it to be instant, I want some charge time on it.

Can anyone help me with this? I read the manual, and it's not really clear to me. Thanks
15
RMXP Script Database / Re: [XP] Blizz-ABS
July 30, 2010, 02:15:41 pm
I'm so glad 2.8 is out now, but sad to see that there is still no actor damage and enemy damage sprite functionality. I kind of wanted to make funny animations when my characters take damage. Oh well, everything else looks great, and the combo system is niiiiiiiice, goes perfect with the skill system.
16
RMXP Script Database / Re: [XP] Blizz-ABS
July 11, 2010, 08:11:28 pm
Aww man, I'm so behind! I am still learning the Skill system..takes a long time and the manual is not very explicit. Everything sounds really exciting though, can't wait to see the combos video!
17
Script Requests / Direct Skills Script?
July 04, 2010, 08:03:26 pm
Hey. Does anyone have a skill that allows for direct skills to be performed WITHOUT having to select the enemy? Currently I am using Blizz-ABS, and I have to physically select the enemy that the skill effects. Is there a script or script mod that allows the skill to hit any enemy in range instantly without selecting the enemy?
18
Resource Requests / Re: Need a few Towns/Areas.
June 27, 2010, 10:26:25 pm
Lol! I am lazy...plus terrible at making them. Mine always come out looking horrible. Thanks for the tutorial though, I will check it out. I will post what I make after I read it.

19
Resource Requests / Need a few Towns/Areas.
June 06, 2010, 09:14:54 pm
Hey,

Is anyone here talented at making towns? I am absolutely horrible at it.  I need 2 towns and one special area.


Town#1 - Any sort of mid sized town. Doesn't matter what style as long as it's not a beach town.

Town #2 - A dark, desolate, almost destroyed town

Area - A forested Area with a region that has a square small lake in it...like the ones from Zelda where the fairy would appear.

I will give credit in my demo/movie to whoever makes this. Also, I am good at making simple sprites. I can make a few for you in exchange. Send me a message.

Thanks.
20
RMXP Script Database / Re: [XP] Blizz-ABS
May 31, 2010, 12:40:57 pm
Quote from: Aqua on May 31, 2010, 12:37:32 pm
Did you press the number to which you assigned the skill?
Omg...I'm so dumb! I didn't do that! It works now fine. Thanks Aqua!