sorry for doing this hard with this subject, but this is how I have the configuration now:
Terrains = ['001-System01', '002-System02', '003-System03']
Terrains = ['TalkAngryBirds']
Terrains = ['fs_grass03']
Terrains = ['fs_stone_hoof2']
Terrains = ['as_na_grassmove2']
Terrains = ['fs_water_hard1']
Terrains = ['fs_dirt_hard1']
# If you would like to specifiy a volume and pitch, simply set the
# terrain as an array.
# Terrains = [["sound", volume, pitch]]
# Just set it as a string if you would like the volume to be at 100 and
# pitch at 0.
# This also applies for tilesets below.
# You can also define multiple sound effects with pitch and volume.
Terrains = [['TalkAngryBirds', 50, 100]]
# With tilesets, you can set specific sounds for each tileset so you don't
# have the same sounds. Add a new line and put
# Tilesets[tileset id] = 
# Then for each terrain put
# Tilesets[tileset id][terrain id] = ["sound file", "sound file2", etc...]
# If a sound doesn't exist for a tileset, it will play a default sound,
# if a default doesn't exist, no sound at all.
Tilesets = 
Tilesets = [["TalkAngryBirds", 50, 100]]
the problem that does not start has been resolved, thanks, but it happens that the test sound I try to make is not heard sorry, but this is the first time I handle this type of scripts (I am a Beginner)