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Messages - Starrodkirby86

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1
Chat / Re: Chat quotes
« on: January 22, 2012, 10:38:34 AM »
Quote
JJ says:
*I can't think straight
(*)Starrodkirby86(*) says:
*oh! in that case
*let's have some anal

 :naughty:

2
Chat / Re: SOPA
« on: January 19, 2012, 02:53:43 AM »
Interestingly, a lot of supporters are those big name entertainment companies – for instance, the Motion Picture Association of America. They're particularly those companies that are very self-conscious over this whole piracy matter, but this is really the wrong way to punch it in.

Alas, alas. I've done my voicing last month, so that's nice, but perhaps I should find the time to continue contributing ~

I usually have http://americancensorship.org as my go-to place for voicing out opposition and whatnot, so 'tis a nice place to go to as well. Let's hope our Internet voices are for the better!

3
Welcome! / Re: Hi Introducing Michaelsan :D
« on: January 17, 2012, 08:19:46 AM »
First name... Sexy?  :naughty:

Welcome to the forums! A one-man project can be tough, but the best part of it is the freedom it can bring. I mean, you're your own boss, right? Generally with those projects, I always find it hard to start organizing my thoughts and putting them into action. But I'm a messy guy like that, anyway.

Hope to see you around more! Chat around, chat around. <3

4
Chat / Re: [SPLIT] Fut wants to do hallucinogens
« on: January 16, 2012, 04:22:53 AM »
Quote from:  Starodkirby86
My friend's actually able to pick any of these shrooms because they cultivate at a field nearby his place (Sweden)... Convenient, huh?

That IS convenient! ._.


Quote from:  Starodkirby86
If you're wondering what shrooms are like but don't have any around, though, go play Earthbound or something.

(click to show/hide)

<3

I think the battle backgrounds, Magicant, and in Mother 3, when Lucas and friends eat shrooms – those are the parts that give some loose accurate portrayal of mushrooms.

Oh, and maybe Touch Fuzzy, Get Dizzy in Yoshi's Island. xD

But your mileage may vary. Maybe it's not like that at all.

5
Welcome! / Re: my introduction
« on: January 16, 2012, 04:18:59 AM »
SeRiab Kirby?

Serial Kirby, lol!

Hell yeah xD



(had to revert it back to the Z to give some name hybridization balance)

6
Chat / Re: Post a picture of yourself
« on: January 16, 2012, 03:54:33 AM »
My face when everyone's head over heels for Cait's myriad of instruments:

(click to show/hide)

7
Chat / Re: [SPLIT] Fut wants to do hallucinogens
« on: January 16, 2012, 03:51:19 AM »
If I may add a small addition.

I've a friend who's a big user for drugs, but with his experience, it's for sure, something to be very careful with. There's a whole lot of knowledge you need to properly use these drugs without having the wrong consequences, so you need to do your homework, essentially.

That being said, shrooms are probably the easiest and harmless drugs to enjoy. My friend's actually able to pick any of these shrooms because they cultivate at a field nearby his place (Sweden)... Convenient, huh? Just make sure you know what kind of shroom you're going to get – some of them are poisonous. Sub gave a shroom type for you to try out though...

Finally, this isn't a world to escape, as mentioned earlier. I'm supporting that myself – it's just something to momentarily experience and enjoy... Kind of like a vacation. I heard that shrooms can actually reorganize and revitalize the mind – so as long as you don't have a bad trip (which is rare), then you'll feel even better than before. Just don't do anything stupid in your hallucination – being on a high floor somewhere and jumping down a wondrous waterfall and lake when said body of water is actually the ground 100feet below is not a good move. >W>

Just chiming in. My head's totally empty right now, so there's a possibility I left out something I really wanted to say. xD

If you're wondering what shrooms are like but don't have any around, though, go play Earthbound or something. :V:

8
Welcome! / Re: my introduction
« on: January 13, 2012, 05:57:49 AM »
Welcome back!

Things have been fine. :V: You've missed some arrows penetrating knees, mysterious falling snow, and the warmth and cuddliness of CP ~

Also, ARC's doing mighty dang fine, if you're interested in looking at that. Pretty much it's dancing around the v1.0 line, so be prepared.

9
Troubleshooting / Help / Re: Level condition
« on: January 10, 2012, 04:47:02 AM »
A few things~

First, there's no need to make such a quick bump. People may not be so readily online to answer a question, so a little patience can go a long way. You should also take a quick read of the Newbie's Guide to Chaos Project, seeing as you're relatively new here (Welcome!). One of our rules is to not double-post within the next 24 hours, especially for a simple bump, since we can all see your message existing.

Secondly, as MarkHest said, you might want to go a little more detailed in your question. Not quite sure what you're asking, hehe! I might have an idea, so I'll assume this is what you're asking until you clarify yourself a bit more.

Are you asking how to have a conditional branch that uses the Player's level as a condition (eg. You must be at least Level 50 to enter) ? If that's the case, then you can use a variable for this. In the Variable Operations tab, you can set a variable, say we name it PLAYER LEVEL or something, to the Actor section, then select your Actor and Level. Once PLAYER LEVEL is set, make a conditional branch that asks if that particular variable, PLAYER LEVEL, is above, below, equal to, etc. to the number you want.

Oh, and finally... Shouldn't this topic be in General RPG Maker Troubleshooting? O.o

10
New Projects / Re: Naruto Legends Path
« on: January 09, 2012, 10:38:19 AM »
Sadly, the fellow's been inactive for quite some time.

Quote
Last Active:   July 12, 2011, 03:35:40 AM

You can try to see if he posted this project elsewhere, but it certainly doesn't seem he'll come back here and update, if anything. There's a possibility the project might even be abandoned.

Sorry! If anything, this can be motivation for you to create your own Naruto project, if you feel inclined.

11
Troubleshooting / Help / Re: Control Control
« on: January 09, 2012, 01:10:28 AM »
Ah, so my previous assumption was correct.

Game_Player was being loaded before the Input module, so you couldn't really just replace it there, sadly. Dunno if Futendra's script works since I haven't checked out, but since that thing can be placed after the Input Module, it'll probably have more success.

12
Welcome! / Re: Messages to WhiteRose AKA Ashley
« on: January 08, 2012, 05:11:04 AM »
I think it's absolutely endearing and sweet that you've taken the time to help Ashley maintain contact with one of her communities, Ciera, so kudos to you on that.  Here's hoping that your 2012's going to be awesome, and I'd love to see you back sometime!

I mean, I'm back, right? There's something wrong, there. :V

13
Chat / Re: Advice needed
« on: January 04, 2012, 09:47:07 PM »
You could always try addressing it towards your mother. Her biggest concern is the whole idea of cheating and whatnot, and you're on the same wavelength with her on that. Asserting that to her, giving her awareness of it, that can be a step towards something. I don't imagine it would go worse from that point.

Are you able to contact her in other ways, such as through phone calls or even on the Internet? It doesn't beat physical contact, but it may be better than no contact whatsoever.

I really wish I have some more definitive solutions, but at this point, I wish you the best. Stay strong.

14
Troubleshooting / Help / Re: Control Control
« on: January 03, 2012, 10:18:55 PM »
Ah! Happy days. c:

15
Troubleshooting / Help / Re: Control Control
« on: January 03, 2012, 09:59:38 PM »
The Debug Input for the Ctrl key is in the script Game_Player, Line 31. It should look like this:

Code: [Select]
    # If debug mode is ON and ctrl key was pressed
    if $DEBUG and Input.press?(Input::CTRL)

Of course, Input::CTRL should be whatever else you desire, although I'm unsure whether or not you really have that many alternate choices to go for... I would love to suggest being able to use some other random/free key other than CTRL via Blizzard's Input Module, but I think that would require a new, quick script as opposed to a small edit ( Since the Module is like... after Game_Player D: ). But dunno, I'm not one for scripting, so I can be entirely wrong.

Anyway, it's at Game_Player. :)

16
Troubleshooting / Help / Re: RPG maker XP portable problem (kinda)
« on: January 03, 2012, 09:52:47 PM »
Hmm, if this is related to the nTitles error, but you can't ever assign administrator rights to your account since you don't have such rights in the first place...

You can try this registry edit k9inpoop made that bypasses the nTitles thing altogether. The registry edit makes RPG Maker XP think you're online and all that, so you can enter in the trial key. I haven't tried it myself, but you might as well see what it can do.

http://forum.chaos-project.com/index.php/topic,2691.0.html

17
Welcome! / Re: :hacks back into account:
« on: January 03, 2012, 09:45:07 PM »
Dunno. There's weird, white stuff coming from the top of the page... It seems to magically freeze when I don't put focus on it. Think you have an idea what that can ever be? ;-;

Hello! Welcome back. <3

18
Welcome! / Re: Guess who's back?
« on: January 03, 2012, 09:43:01 PM »
I think your welcome back needs a little more jiggling in the house. I'm the perfect guy for that.

Now who wants some jello !?


(wb <3)

19
Hey! Cute avatar.

I'd imagine your nickname should have some sort of link with your username, but I can't seem to discern any! What are the origins for the moniker of Issa the Panda?

Anyway, I've heard of the Taikentai Battle System in my script scouring years back, so it's a pleasure to see a nod from it once more. Love to see you around!

20
Resources / Re: Resource Link Thread
« on: January 01, 2012, 10:54:55 PM »
Been a long time.

Updated some of this. Added links that were in subsequent posts, noted some of them that were down, and corrected and updated some descriptions.

In particular to note, Naramura Project's closed indefinitely, so the download link's your only source to getting their resources. HOT TOKE is also closed indefinitely, but there's a download link to all his 500-so battlers, so refer to that as well.

I will eventually give this a total renovation or something. This thing's turning to become a mess. I should have done it when I first created it.

EDIT: Done. Arranged in categories. Tralala.

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