Started by Ravenith, April 07, 2010, 09:35:24 am
Conditional Branch: A Button is Being Pressed Do event herebranch end
Quote from: Ravenith on April 09, 2010, 02:05:43 pmThanks guys.I hoped this would be done with a scriptlet.. I'm kinda psychotic with using parallel process events as little as possible, and this is going in every single map of the project. A parallel process is executed every frame, right?I guess one wouldn't make a real difference in lag, so I guess I'll do it that way.Thanks again!
Quote from: Subsonic_Noise on April 09, 2010, 02:14:53 pmBefore RMXP everything had to be done with events, and the games worked anyways, so one more won't make a difference here, right?Besides, the script would have been executed just as often as the event, so where is the big difference?