Image and level related

Started by elmangakac, May 22, 2010, 06:21:01 pm

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elmangakac

 :^_^': Hello guys!

Well, im searching a way to show a certain image with a sound, every time that a certain character adquire certain level...

Example:

If Hero 4 of the database , adquire 25 level, show the "_png" image (& Plays a sound) & then remove the image if the player hit the action button.

im looking for this because i want to show a draw of a technique that character learn in a certain level, i try to do this with common events and variables.... but i didnt make it.... so, if somebody can help me i aprecciate so much ^_^

PD: If somebody knows a way to do it with common events ill be very happy ^_^

Jragyn

May 23, 2010, 12:33:28 am #1 Last Edit: May 23, 2010, 04:03:30 am by Blizzard
Spoiler: ShowHide


Granted, it won't go away when you press a button, it'll just disappear after a second, you can edit the 'wait' time to 'wait longer' if you need it. Just replace pictures and switches with whatever you wanted it to be.

I'm pretty sure this is how it'd be done.


--J

by Blizz: Spoilers, jragyn, spoilers. ^_^
A bright light can either illuminate or blind, but how will you know which until you open your eyes?

elmangakac

Quote from: jragyn00 on May 23, 2010, 12:33:28 am
Spoiler: ShowHide


Granted, it won't go away when you press a button, it'll just disappear after a second, you can edit the 'wait' time to 'wait longer' if you need it. Just replace pictures and switches with whatever you wanted it to be.

I'm pretty sure this is how it'd be done.


--J

by Blizz: Spoilers, jragyn, spoilers. ^_^


i dont get it... i did it just like you said! But i cant make it!!! I try it in my project and in a new one.... but anything happens o_o

SBR*

Quote from: jragyn00 on May 23, 2010, 12:33:28 am
Spoiler: ShowHide


Granted, it won't go away when you press a button, it'll just disappear after a second, you can edit the 'wait' time to 'wait longer' if you need it. Just replace pictures and switches with whatever you wanted it to be.

I'm pretty sure this is how it'd be done.


--J

by Blizz: Spoilers, jragyn, spoilers. ^_^


I thought self-switches didn't work in common events when it isn't called by an event?