Creating natural borders

Started by mroedesigns, September 26, 2011, 01:32:48 pm

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I recently layed out all the maps for my initial release and how they all connect and such so that I could get a better handle on how much work I have left. I've got a lot of 'filler' maps that act as a point of travel between two other main areas. In a lot of these and other open-area maps, I have a problem with creating natural borders to keep the players going in the right direction. Any good ways to get around this?