[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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Shadonking

November 26, 2008, 03:50:04 pm #1020 Last Edit: November 26, 2008, 03:51:08 pm by Shadonking
i have the peice of missing text (for the sub menu) but i get an error.

@SRKĀ  i could pm you the missing text if you want and see what the problem was.





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rmxp rmvx blizz-abs rpg maker xp vx abs cbs cms script tons of addons charsets autotiles HUD


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http://forum.chaos-project.com/index.php?topic=1952.0

scoace13

if  i have an enemy that is set with a battle evet/skill will it still exucute that skill. Aka enemy id 1 is ghost, on first turn it's supposed to activate a sklill that changes(battleback if in normal sequance)/takes you into a regular battle(if in ABS/RTS mode) is this possible? Because I need to set the stragitegic strenghts and have them modifyable. Aka allied troop1 is a swordsman troop which is strong againts ghosts but weak against bats you as the leader if the army give them an anti-bat shield which increases their effectiveness against bats. I know this can be done by mass editing of the enimies and mass maping to acount for modifications to the troop is there some other more streamlined way to event this so that theres not so much data because i plan to include a fair amount of enhancements for both the allied and the enemy troops(which already requires some troop editing). I thinnk what im basicaly asking is if its possiable for enimies to have"prebattle"? skills. OK this is exactally what im trying to do. Atroop1 gets close to Etroop1, then Et1 (Etroop1) activates a skill checking the strenght and upgrades that At1 (Atroop1) has equipped and comparing them to its own strenght and upgrades, then the player loses control of At1 as it and Et1 begin battle(because when have you ever directly controled every attack or defend of a troop in an RTS) of course because of troop strenghts and weaknesses the outcome has been predecided by the same skill/event that analyzed their strenghts and upgrades and so, for our purposes we'll say At1 won the fight but barely, the troop gains exp and lvls up increasing strength and enabling them access to better upgrades meaning you have to keep your troopsalive longer to ensure that they get better and can continue.

thx for any help on this
scoace13, Eventman extrodnaire...so anybody seen any good movies recently <br />...whys is this here..........random fate...same reason im here...

Blizzard

November 27, 2008, 10:09:02 am #1022 Last Edit: November 27, 2008, 10:27:21 am by Blizzard
You definitely need a script for that. You can't make Blizz-ABS enemies use actions automatically how you want them. Enemies decide actions on their own. If you wanted to be in control of every action they do, you have to use massive eventing with loads of scripted conditional branches to make enemies do something else than they normally would decide to do. Or you would need a custom AI which renders Blizz-ABS Enemy AI obsolete and thus Blizz-ABS more or less useless. -_-

EDIT: I was going to finish Blizz-ABS 2 tomorrow, but looks like it will have to wait until saturday. The birthday party that was supposed to be on saturday night will be tomorrow night instead so I am likely not going to be able to finish it tomorrow. At least you have now a definite date: 29.11.2008. Somewhere during saturday I will have it finished. All I have to implement is the execution of Trigger AI and summons/pets. Trigger AI setup is done and all the documentation is done as well. ^_^
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scoace13

i just need control of the one action on the enimies side and then i want ally ai to tak over for the player so the he cant directly control the fight anymore.
scoace13, Eventman extrodnaire...so anybody seen any good movies recently <br />...whys is this here..........random fate...same reason im here...

Blizzard

Use "$game_player = nil" to disable the controller from controlling one of the allies. I'm not sure if this will cause problems, it probably will. -_-
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

scoace13

November 27, 2008, 10:41:09 am #1025 Last Edit: November 27, 2008, 10:42:45 am by scoace13
k....thx and to return control?
scoace13, Eventman extrodnaire...so anybody seen any good movies recently <br />...whys is this here..........random fate...same reason im here...

Shadonking

woo hoo, i got the sub menu to work in the alpha, blizz the ai setup screen is great.





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rmxp rmvx blizz-abs rpg maker xp vx abs cbs cms script tons of addons charsets autotiles HUD


come here if you have a ps3
http://forum.chaos-project.com/index.php?topic=1952.0

Blizzard

Quote from: scoace13 on November 27, 2008, 10:41:09 am
k....thx and to return control?


$game_player = $BlizzABS.player.player
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

scoace13

scoace13, Eventman extrodnaire...so anybody seen any good movies recently <br />...whys is this here..........random fate...same reason im here...

danesopeezy89

November 30, 2008, 12:07:28 am #1029 Last Edit: November 30, 2008, 12:09:26 am by danesopeezy89
I got three questions about the blizz abs...

how do I make my own hud?

and

How do I shoot out magic such as fire, water, earth etc

and

How do you shoot a arrow using a bow?

Starrodkirby86

Quote from: danesopeezy89 on November 30, 2008, 12:07:28 am
I got three questions about the blizz abs...

how do I make my own hud?

and

How do I shoot out magic such as fire, water, earth etc

and

How do you shoot a arrow using a bow?

I moved the topic to the Blizz-ABS thread. If you have questions about a particular script, always go there.

I'm not the expert, and I'm sure Blizzard, Aqua, or anyone else that's an expert at this subject can answer. I'll see what I can do though.

1. Scripting. It's not hard to script a HUD for Blizz-ABS, believe it or not. You just need to know some of this and that.

2. You need to have your skill be a projectile. Refer to the demo Chronicles of Sir Lag-a-Lot and study how projectiles work there. To make a skill a projectile, go to the Configuration Application and to the Skills Tab. Change the skill you want to Projectile (I can't remember the exact name). Remember that because it's a projectile, you need a character set to correspond with it. Make a character set that has the same name as the icon the skill uses, to my knowledge. I can't remember for sure...this should be it.

3. Virtually the same thing, except you're dealing with weapons.

One thing for certain though. Read the manual. The answer may have been in there.

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Aqua

To add on to what Star said, the projectile skills are called SHOOT (unless you want other functions like PIERCE or HOMING) and the bow and arrow is surprisingly called BOW_ARROW.

If you need more info about 2 & 3, read 3.5 of the manual.

Juan

@danesopeezy89 Post a hud design screenshot. If its simple enough I will probably do it.
Dropbox Who need luck when you can make your own.
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nathmatt

no main text in ur new menu

see img

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Sorry, I will no longer be scripting for RMXP. I may or may not give support for my scripts. I don't have the will to script in RGSS anymore.
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Aqua

Oh cool it's out.

I'll upload the mirror later... :)

(and test)

Blizzard

December 01, 2008, 09:38:18 am #1035 Last Edit: December 01, 2008, 11:14:14 am by Blizzard
That's the font issue. I didn't include the new windows to fix it. ._. Best you get Tons of Add-ons and use the Ultimate font override. I'll fix it and put up the fixed version a bit later.

EDIT: There you go, v2.01.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Starrodkirby86

Quote from: Blizzard on December 01, 2008, 09:38:18 am
EDIT: There you go, v2.01.
You made people happy. And it's surprising, you got over v2.0! :o I never thought this day would happen.

Quote from: Aqua on December 01, 2008, 09:35:07 am
I'll upload the mirror later... :)
No need to, I already did. Thanks for indirectly reminding me.

Which means Blizzard, I recommend you should copy all the text in that thread to get the alternative mirrors once more.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




Hellfire Dragon

December 01, 2008, 12:00:22 pm #1037 Last Edit: December 01, 2008, 12:04:21 pm by Hellfire Dragon
Quote# summons:

    * summon monsters to help you in battle
    * each summon acts on its own and is controlled by the Enemy AI

# pets:

    * summon pets to help you in battle
    * each pet acts on its own and is controlled by the Ally AI
    * the pets can gain experience, level up, learn skills, etc., everything an ally can
    * AI setup for pets is available as well


How do I set up summons and pets? Other than, the ally system is great! Good job ;) Oh and, is there a way to control the allies speed?

Blizzard

December 01, 2008, 12:14:29 pm #1038 Last Edit: December 01, 2008, 12:16:09 pm by Blizzard
Actually they are not available yet... *fixes first post* And I thought I fixed it everywhere. The thing is that I have to rethink on how to make the caterpillar work right with pets and summons. -_- Pets and summons will be available later.

@SRK: I will keep working on it, forgot? :P I didn't add combos and stuff and the custom event triggers. I also need to change way how the damage display works. >.< I also removed all versions under 2 so you can take down the download for 1.99.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

Okay Blizz no prob, but you didn't answer my other question :shy: