[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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Fantasist

QuoteI downloaded 2.02 only to find in my disappointment that the help file indeed is broken.


I don't know what's going on but the help file works just fine for me...
Do you like ambient/electronic music? Then you should promote a talented artist! Help out here. (I'm serious. Just listen to his work at least!)


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Blizzard

December 03, 2008, 05:46:56 am #1101 Last Edit: December 03, 2008, 08:18:16 am by Blizzard
Alright, I've read all your posts. I first wanted to reply to every one, but I'll leave it. I am aware of the bugs you reported and I will fix them. There's no need to do workarounds with renaming events or things like that. Yes, allies should stop acting during cutscenes. I have to add that, I simply forgot. And yes, I will add that link to the first post for the manual. This will all be done today, don't worry. :D

Quote from: game_guy on December 03, 2008, 01:46:07 am
does the steal script add on work with babs


The compatibility list in the manual (chapter 1.2.x.) says no. :P

EDIT: v2.03 is up.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

xephyr14

wow Blizz.  I have to say, this is amazing.  how did you possibly script this work of art?!?

winkio

Quote from: winkio on December 02, 2008, 06:13:30 pm
If the help file/manual is broken, try this:

   1. Right-click the CHM file, and then click Properties.
   2. Click Unblock.
   3. Double-click the .chm file to open the file.


You should put this on the first page.  Because according to the internet, many people will have this problem.

nathmatt

i have a sugestion to add to ur ai trigger the use of items
Join Dead Frontier
Sorry, I will no longer be scripting for RMXP. I may or may not give support for my scripts. I don't have the will to script in RGSS anymore.
My script


Landith

I got this error when I tried to place a bomb trap on the map

Spoiler: ShowHide





Aqua

Landith, that's the error I talked about before.

"There's a slight problem with traps right now; Blizz has been informed and should fix it soon."

Landith

Oh right sorry...  :shy:
I just forgot lol :^_^':

danesopeezy89

I found out what was giving my problem  :) it's the switch, If I were to put on a switch it will disappear. But if i take off the switch the monster doesn't disappear. Does this has to do with the ABS or am I doing something wrong  :???:

Starrodkirby86

Maybe it's the event. Check if there are two pages on the event. In the second page, if it says Switch 001: is on or something on the left area, and the second page is left blank, then that's probably why.

That seems to be the most plausible explanation.

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




winkio

Are you getting this with 2.03?  Because my error just like yours with switch and variable conditions on enemies WAS fixed int 2.03...

Tazero

..... :^_^': Got this wierd problem in line one of p.1,2 lol i fixxed it but just go into script editor then simply delete the wierd symbols :)


If you were a fish...

Blizzard

Yeah, please update to the newest version before reporting bugs. Later today I will put up v2.1.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Satoh

Oh noes... and I just started messing with 2.03 X_x;

its a shame I can't use a subversion client to constantly update my source code.... (like I did with RO)
Requesting Rule #1: BE SPECIFIC!!

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Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Satoh

Ok, so I'm assuming everything up to now is error checking and minor bugfixes... Now new features since 2.0 right?

Or did you get something new in there..?
Requesting Rule #1: BE SPECIFIC!!

Light a man a fire and he'll be warm for a night...
Light a man afire and he'll be warm for the rest of his life... ¬ ¬;

My Resources

Blizzard

Straight from the manual:


  • Fixed crash bug when using traps.

  • Improved the damage display.

  • Added Bouncing Damage. (it's a new option)

  • Added Summon Control. Now you can summon actors to aid you in battle additionally to your allies.

  • Added Pet Control. Now you can summon actors that also level up and get stronger.

  • Added Max Pets, Max Monsters and Max Summons options.

  • Added Defend Loop Animation and Unsummon Animation. (two more options)

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Shadonking

the config doesnt have the new stuff in the script so when you generate a script is doent have the summon info or damage bounce in it.





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rmxp rmvx blizz-abs rpg maker xp vx abs cbs cms script tons of addons charsets autotiles HUD


come here if you have a ps3
http://forum.chaos-project.com/index.php?topic=1952.0

Blizzard

I didn't upload the right app, this is still v2.03. ._.;;; I uploaded it again.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

Yay, summons are here :P I have to check them out! So, what's the difference between pets and summons exactly? I mean are pets just like allies or what?