[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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elmangakac

Quote from: edwards64 on April 15, 2010, 04:13:44 pm
elmangakac,  make sure your Mog Menu is not on top of Blizz ABS



duh!!! it works ^_^thank you and sorry for my stupideness

Spoofus

eh we all have our stupid moments


My Blog site I am working on: http://spoofus.weebly.com/

arialks

one last question X:
is there a way to disable the option to change leader?
I mean i want the other party member to be just like a pet, that when u die you
it wont automaticly switch leader, it'll just stay the same character in death state

Hellfire Dragon

So you want it to be game over when the leader dies? Use a common event to check if the leader has the death state, if yes then call the gameover screen.

Landith

That and disable the Change Leader Button by using this is a script call at the beginning of the game:
$game_system.select_button = POSSIBLE_VALUE


Where POSSIBLE_VALUE would be True/False respectively.

arialks

what? no o-o..
I did that when the leader dies it goes back to town
but it has another member
so when the leader dies it automaticly makes the other member the leader..
I want to disable that.. I want the first leader to allways stay the leader, even if he's dead.
so when he'll come back to town he'll be the leader, and not the other party member

Landith

Sooo... What your saying is that you want to be able to change members but when you die, you go back to town instead of changing party members?

Sorry I'm so confused right now.

WhiteRose

Oh, what I think he wants is to continue controlling the leader even when he's dead. Right?

seththemuse

I keep getting an error. It worked fine for a little while when I was testing it out. I closed RMXP, went to bed for the night, woke up and started working on my game again and, lo and behold...I get a popup as soon as I try to test it.

"script "Blizz ABS 2' line 2999: ArgumentError  occured.
   
wrong number of arguments(1 for 0)"

If I open up the script editor, it brings up "          actor.refresh(true)" as the line with the error.

I dunno what it means. I know nothing about scripting, though I've been considering trying to learn it anyway...

Aqua

Do you have the right script order?
http://forum.chaos-project.com/index.php/topic,23.0.html

Did you configure everything correctly?

seththemuse

April 18, 2010, 01:22:51 am #3290 Last Edit: April 18, 2010, 02:40:30 am by seththemuse
I put the Tons of Add-ons in today...haha...I fixed the order, but I get a "stack level too deep" error on the first Add-ons script now.

It actually says "Script 'Blizzard Add-ons1' line 1168: SystemStackError occured.

stack level too deep"


Re-copy/pasting the script fixed it. :^_^':
Thank you for your help.

Betown

April 18, 2010, 08:25:33 am #3291 Last Edit: April 19, 2010, 12:43:15 pm by Betown
I wanna make player(leader) attack by using script command $BlizzABS.actor_force_action,

but it doesn't work,not but player is just facing enemy.

if I can't solve this problem, I can't make skill more variously...(i.e. multi-hit skill, combo skill...even weapon-type-ranged skill..)

Spoiler: ShowHide
$BlizzABS.actor_force_action(0,
ENEMIES, TROOP, ATTACK, 1)


I saw can't use leading 0 before wrote this, but 0 isn't leader(player)'s position?

And if it can force player to attack, give me a right examples...(it doesn't exist in manual)

ps. my scripts are all up to date except z-hud(because I edited position and added some conditions,..)

arialks

Quote from: WhiteRose on April 18, 2010, 12:16:40 am
Oh, what I think he wants is to continue controlling the leader even when he's dead. Right?

yes thank you S:
I dont want it to be able to change leader at all~
no matter what happens. you can't change it at all
doesnt matter what happens the leader will allways stay the leader
this is what I want S: I want the other member just to be like a helper.. not more then that

Aqua

@Betown:
Yeah, that's a known bug.
Blizz said he would fix it (I think)

@arialks:
Why not just make a summon instead of another party member? o.o

arialks

because I'm making different feauturs and classes S:
and I want the Hunter to have a pet that fights with him and lvls with him.
and summons for the megicians and stuff S:

Aqua

Make the summon act as a pet...?

arialks

it's a skill ><".. the point is that's not suppose to be a skill S:
just a pet that gains exp with the main character.

legacyblade

If you've played the final fantasy tactics games where someone helps you in a battle, but you can't control them, that's what he's going for. You play as the main character. You have other party members, but they will always be controlled by the AI. You cannot switch to them. If dead, you watch them fight. While I'm not a fan of that idea, I think that's what he's trying to say. He just wants to totally disable party-leader swapping.

elmangakac

Hello uys.... a little little question......... its possible make compatible the Stepcount of default rpgmaker menu with BLIZZ ABS????  :huh:

arialks

Quote from: legacyblade on April 18, 2010, 04:52:27 pm
If you've played the final fantasy tactics games where someone helps you in a battle, but you can't control them, that's what he's going for. You play as the main character. You have other party members, but they will always be controlled by the AI. You cannot switch to them. If dead, you watch them fight. While I'm not a fan of that idea, I think that's what he's trying to say. He just wants to totally disable party-leader swapping.
Exactly S:!