[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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Starrodkirby86

I'm surprised the good comments are coming from Youtube. ...Then again, it's not surprising once I keep thinking about it...Or not. =w=;

That's a great thing to hear though. Hopefully these guys realize it's Blizz-ABS so this can get some popularity/use. :V:

What's osu!? It's a rhythm game. Thought I should have a signature with a working rank. ;P It's now clickable!
Still Aqua's biggest fan (Or am I?).




RoseSkye

How do I clear the summons from the map?

Blizzard

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RoseSkye


Blizzard

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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye


RoseSkye

1.
I would like to teleport a party member.  The variables that I have memorized will be used as a location for the coordinates in doing so. When teleporting the party member I would like the party member to move alone without any other party members including the main character.

Is this possible?

2.
I would like to freeze an event all events on the map except the player. By freezing the events I mean would like them to freeze in whatever they are doing until I tell them to unfreeze. This would mean if they are doing an attack animation it would freeze on the frame it was on before it was told to freeze.

Is this possible?

Blizzard

Quote from: RoseSkye on August 14, 2009, 01:05:30 pm
1.
I would like to teleport a party member.  The variables that I have memorized will be used as a location for the coordinates in doing so. When teleporting the party member I would like the party member to move alone without any other party members including the main character.

Is this possible?


Depends. It's not directly possible, but depending on what you need it for, you could do it in a different way (i.e. events or split party or combined).

Quote from: RoseSkye on August 14, 2009, 01:05:30 pm
2.
I would like to freeze an event all events on the map except the player. By freezing the events I mean would like them to freeze in whatever they are doing until I tell them to unfreeze. This would mean if they are doing an attack animation it would freeze on the frame it was on before it was told to freeze.

Is this possible?


Not without a custom add-on.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye

August 15, 2009, 03:37:57 am #2368 Last Edit: August 15, 2009, 03:48:26 am by RoseSkye
Quote from: Blizzard on August 15, 2009, 03:35:20 am
Quote from: RoseSkye on August 14, 2009, 01:05:30 pm
1.
I would like to teleport a party member.  The variables that I have memorized will be used as a location for the coordinates in doing so. When teleporting the party member I would like the party member to move alone without any other party members including the main character.

Is this possible?


Depends. It's not directly possible, but depending on what you need it for, you could do it in a different way (i.e. events or split party or combined).



Split party? Can you give me an explanation of either option? (Both preferably)
Starting with.. is it possible to move to a position saved by variables.

Hellfire Dragon

I think he means through the move event command, so the player wouldn't be controlling the person. With split party the player would control the person, look here, part 3, b actually it's part 3, the second a :roll:
I'm pretty sure that's what he's talking about :P

RoseSkye

Quote from: Hellfire Dragon on August 15, 2009, 03:52:24 am
I think he means through the move event command, so the player wouldn't be controlling the person. With split party the player would control the person, look here, part 3, b actually it's part 3, the second a :roll:
I'm pretty sure that's what he's talking about :P


Wooh buddeh, that'll make my eventing much more easy. *rubs hands together and laughs evilly*

Blizzard

Quote from: RoseSkye on August 15, 2009, 03:37:57 am
Split party? Can you give me an explanation of either option? (Both preferably)
Starting with.. is it possible to move to a position saved by variables.


Remove all party members except for the leader. When you press a button, it switches to another actor. That switching would include changing the player position, removing the party leader and adding another member of the original party so you can control him. While not using one of the other party members, events should take their place. That would be pretty much the combination of split party and events (split party being a bad term for it probably xD).

You can use the teleport command with variables for coordinates. You would just need another spare variable to set the map ID. You can also use the change event location with variables for position. So it's not a problem. It pretty much only depends on what you need to do.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye

How would I check if an actor is able to see an event or if the event is on the map?

I noticed that if the event is killed and I run an health check event for the enemy there will be an error.

Blizzard

August 16, 2009, 12:14:29 pm #2373 Last Edit: August 16, 2009, 12:17:11 pm by Blizzard
Quote from: RoseSkye on August 16, 2009, 10:45:50 am
How would I check if an actor is able to see an event or if the event is on the map?


*points to manual*

Quote from: RoseSkye on August 16, 2009, 10:45:50 am
I noticed that if the event is killed and I run an health check event for the enemy there will be an error.


Because he's dead and gone. Why would you need to run a health check on the enemy if you know he's dead since that was what triggered the event in the first place?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye

I checked the manual.. the manual is the reason I know how to check the enemy.
It only tells me how to check to see if an event sees the actor, not the other way around

Blizzard

August 16, 2009, 12:21:49 pm #2375 Last Edit: August 16, 2009, 12:23:01 pm by Blizzard
Spoiler: ShowHide


Spoiler: ShowHide


There's a search function in the manual, FFS. I just typed in the words "is a battler" and "see".
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye

August 16, 2009, 12:24:39 pm #2376 Last Edit: August 16, 2009, 12:26:24 pm by RoseSkye
QuoteI noticed that if the event is killed and I run an health check event for the enemy there will be an error.


If all three events are the same enemy.. that would sorta not work.


.. Unless by battler you mean event. I.. didn't think of that. *sigh* Testing.

Blizzard

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King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

RoseSkye


Blizzard

This doesn't seem to be happening because of your event or else the error message would be different. :/
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.