Started by newold, November 01, 2011, 12:36:03 pm
Quote from: game_guy on November 01, 2011, 04:52:02 pmVery cool. 4 of the staff members here at Chaos Project are already making their very own RPG Maker. If you wanna check it out, go here.http://forum.chaos-project.com/index.php/board,68.0.html
Quote from: Fenriswolf on November 01, 2011, 05:47:53 pmHello newold,I noticed you were looking for people to translate your editor.I would like to help you with that If it's of any relevance, I have achieved the highest degree of English last year.Greetings,Fenriswolf
Quote from: newold on November 02, 2011, 04:52:54 amIf you want, i send you a text file with all words and phrases used in the editor in spanish and you can translate it into english (this file is format as ID1::Content Line 1Content Line 2Content Line 3Content Line nID2::Content Line 1Content Line 2Content Line 3Content Line n... and so. You must follow the format of the lines ID:: Content, and in multi-line texts you can keep the same lines and / or add or remove lines if you wish and the translated text required,).PS: The text file is not complete, so you could go translating all the text that is now and when there is more texts, I will pass the new copy of the text file so you could continue translating.)
Quote from: Fantasist on November 02, 2011, 11:09:31 amI checked it out. Items, weapons, amour, enemies, states and attributes don't seem to work. But my God, awesome job so far! What is the framerate you're using, btw? Increasing FPS to 60 might improve things.Do you have any plans for a plugin system? You know, for other scripters to add the configuration options for their scripts to the editor?Spoiler: ShowHideI strongly implore you to switch to C# while you can. I made an app using MS Visual C# long ago and it only took a little while to understand everything after my experience with RGSS. I'm sure other experienced coders here like Zer0, Ryex, winkio and Blizzard know all about the aspects of making an editor (like understanding the Marshal format to load objects and what not), so you have people who know how to do it to teach you. Hell, Blizzard even made a configurator for Blizz-ABS (I wonder if he put up the source code?). All in all, making programs in C# is relatively easy. If you want to make a switch, now's the time. I apologize for saying all this when you're clearly set on doing this using RGSS, but I just couldn't help myself. This has great potential and I would love to see this as a proper Windows app. I won't bother you with this again, so there.
Quote from: newold on November 02, 2011, 11:38:16 amI have visual studio 2010, i can create proyect c# - Window Form. i know build form, but i dont know read marshal ruby file, tables, arrays, hash from ruby and dont know create graphics in this aplication. In my editor RGSS i build a curve generator for actor param but i dont know how build this generator in c# form [/spoiler]
Quote from: Ryex on November 03, 2011, 12:40:28 pmHot Dam, that is impressive. writing the GUI interface alone is proof that your talented.
Quote from: newold on November 03, 2011, 01:18:24 pmI will definitely continue building the Editor by encoding it in RGSS because C exceeds my limits right now XD