[XP] Stormtronics CMS

Started by Blizzard, January 09, 2008, 04:00:35 pm

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Blulightning


Cundou

First off: I have been using RMXP for about 8 days, and are fooling around with learning it all and stuff. Part of that is making a game, of course, and I found this script wich I really like. But I have the same problem as this:

Quote from: goth1sniper on August 17, 2008, 12:11:04 pm
One more thing plez :P
How do i get the skill's to show
Spoiler: ShowHide


As you can see in that screen the skill is there but it wont show the name or icon
After this i will bug you guy's no more  :^_^':


My skill screen looks exactly like this screenshot. I thought I'd check the forum out to see if there was a solution, but seems not. I have checked that all scripts are in right order (I only have this and Tons of Addons, anyway, and next to nothing in Tons of Addons is activated. I got Tons of Addons after this, and the problem was there before that).

I tried using the Ultimate Font Overwrite in Tons of Addons, it had no effect. I then tried turning "CUSTOM_SKILL_SCREEN" to true. That made the skills show, but the status screen was also effected, and I liked it as it was...
I start testing from a new game, not a saved one.
I've tried with different Windowskins, no difference. I have also tried with different skills, doesn't help. So, being the newb I am, I don't know of anything more to try to make it work.
I don't know if it matters, but I'm currently using the trial version of RMXP, and it's the legal one.

Is there a solution to this? I love this custom menu, and would really like to use it  :)

Blizzard

If you already have them in the right order, I suggest that you upload your Scripts.rxdata file (it's in the Data folder) on sendspace.com and post a download link. I'll look into this problem right away.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.


Blizzard

Alright, I fixed it. Get v5.32b. There was a leftover code when I added the AP display which I didn't remove when making it work right.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Cundou

Wow, that was quick  :haha:
It works now! Maybe one day I'll understand stuff like this too  :P
*off to experiment some more*

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

goth1sniper

August 22, 2008, 12:29:59 pm #107 Last Edit: August 22, 2008, 12:34:58 pm by goth1sniper
Thanx for the fix Blizzard =)
Im still trying to see why i still get that bar opacity error

Script 'Tons of add ons 1'line 1745:typeError occurred. cannot convert nil into string

**This error with shaded text off
1744    # draw normal text
1745   draw_text_shaded_later(x, y, w, h, text, a)



get the same error with shaded text on
Script 'Tons of add ons 1'line 1740:typeError occurred. cannot convert nil into string

**This error with shaded text on
1739     # draw shade
1740     draw_text_shaded_later(x+1, y+1, w, h, text, a)

Fantasist

Don't just urn it off, comment it by using "=begin" and "=end".

@Bliz: Maybe you should mention about the this in the documentation.
Do you like ambient/electronic music? Then you should promote a talented artist! Help out here. (I'm serious. Just listen to his work at least!)


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Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.


Blizzard

It's an error in the HUD in Tons caused by a typo. I'll update Tons now.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

goth1sniper

August 22, 2008, 04:59:02 pm #112 Last Edit: August 23, 2008, 12:39:31 am by Starrodkirby86
QuoteIt's an error in the HUD in Tons caused by a typo. I'll update Tons now.


Ok thanx so much :)

EDIT: All work's 100% now ty :)

Hi! No double-posting within 24 hours. *cough* ~Love, Starrodkirby86

Mightylink

Big fan of this script, but I would like to suggest a new feature, something I wanted to have in my game is unlockables. Have the CMS check for switches that are on and off and each switch can unlock a new window skin or battle music thats not in the list by default. Then the user can turn on the switches in events throughout the game to allow the player to unlock more features of the menu.

Blizzard

November 09, 2008, 09:22:07 am #114 Last Edit: November 15, 2008, 08:04:19 am by Blizzard
Maybe. Don't get me wrong, the idea is good. I use it in my own game. :P But I don't feel like adding it.

EDIT: Update to v5.33b to fix an issue with Ultimate Font Override.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Shadonking

you know when you press the equipment menu and the equip, status, skill menu it goes to the left to pick a person to view what they have, but i only have one person in my game so i was wondering if that bit can be taken away so it just goes to the menu any way instead if selecting the person.





Creator Of Music And Games
Spoiler: ShowHide
]

keywords: ShowHide
rmxp rmvx blizz-abs rpg maker xp vx abs cbs cms script tons of addons charsets autotiles HUD


come here if you have a ps3
http://forum.chaos-project.com/index.php?topic=1952.0

Memor-X

December 29, 2008, 08:53:18 pm #116 Last Edit: December 29, 2008, 08:58:07 pm by Memor-X
yeh Blizzard, i found a problem with the CMS with Tons of Addons Scene_Item calling, when i create a Scene_Item item using the code

when 59 then retunr [50, 51, 52, 53, 54, 56, 57]


items 50 to 57 still show up in the main list of items and when i use item 59, i get the following error

script 'STCMS - Hybrid Edition' line 2377: NoMethodError occurred.
undefined method 'scope' for nil:NilCalss

and on line 2377:
      elsif @skill.scope == 7


item 59 is ste so it's non comsumable, it's can only be used from the menu and it's not set as a quest item in the CMS

Aqua

when 59 then retunr [50, 51, 52, 53, 54, 56, 57]

Mmm...
That should be return for one thing :P

I'm not familiar with STCMS, but getting rid of the typo might help.

Memor-X

Quote from: Aqua on December 29, 2008, 09:04:44 pm
when 59 then retunr [50, 51, 52, 53, 54, 56, 57]

Mmm...
That should be return for one thing :P

I'm not familiar with STCMS, but getting rid of the typo might help.


i mean return, it's typed correctly in the script, i retyped it here and i mostly always forget to check if i've typed return right, anyway, i would bet getting a differnt error, also, i forgot to add, when i remove the CMS and use the defult item menu, it work fine (shows that is spelled right in the script)

Blizzard

That add-on isn't compatible with STCMS.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.