I changed it up to look like this:

and the database: (no elements or states are checked)

The bomb now spawns like it should, and I changed the database scope to be "All Enemies", but when the timer ends, it doesn't hit any enemies at all or do any animations.
I have been messing around and would I change any of the variables in the database? Or would I need to change something else in the BABS configuration?
Thanks.